@panoskarabelas1
Panos Karabelas
2 years
The FSR 2.0 integration livestream is now on my YouTube channel! We got some nice results, so I hope you enjoy it and find it helpful 🙂 Watch Here: #GameEngine #Livestream #Coding #FSR
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@panoskarabelas1
Panos Karabelas
2 years
@longbool I hope the video was helpful. That's very nice of you, thank you Alex 🙂
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@rick29383740
rick
1 year
@panoskarabelas1 i cant text you
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@GeforceMania
🅡🅓🅝🅐
1 year
@panoskarabelas1 Well this one....
@GeforceMania
🅡🅓🅝🅐
1 year
@GPUOpen Looking how DLSS 3 FG does here in redfall doubles the fps to 200.... darn I can't wait to see how FSR 3 will do it with fluid motion ... @AMDGaming @CapFrameX @amdradeon @AzorFrank @AMDGPU_
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@GeforceMania
🅡🅓🅝🅐
1 year
@panoskarabelas1 @panoskarabelas1 think we could try and work with @EpicGamesES @UnrealEngine team somehow to optimize their engine further on #RDNA3 ? XTX has more raster power, and it shows it in 1440P but then, 4K it looses for no logical/technical reason, so clearly optimization issue.
Tweet media one
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