
AMD GPUOpen
@GPUOpen
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Get the latest news from the AMD GPUOpen team! We're the #gamedev home for AMD FidelityFX™ effects inc. FSR, Radeon™ Developer Tool Suite, VMA, AMF + more.
Worldwide
Joined February 2013
We've just released the latest #FSR 3.1.4 in our updated plugin for #UnrealEngine 5, ready to drop into your game! 🎮. 🔥 Easily get your game ready for FSR 4.🔥 New upscaler CVars and multiple bug fixes. 📥 Download now!
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🛠️ We’re pleased to announce that the AMD Radeon Developer Tool Suite has been updated with:. 🆕 Support for additional @AMDRadeon RX 9000 series GPUs. 🆕 Enhanced features and updates to all the tools. 👉 Learn more: (🧵1/2)
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Come see AMD at the @XPGamingInc XP Game Summit 2025 in Toronto 🍁 June 12-13 to:. ✨ Check out some our latest #gamedev technologies. ✨ Learn more about our resources for game developers. ➡️ Register for #XP25 here:
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Join AMD SW Engineers Mehdi and Alex tomorrow for their talk at @CAISatYorkU to learn more about AMD Schola, our library for developing ML-driven agents in #UnrealEngine . ▶️ Schola: ▶️ Talk: #AI #Research #gamedev.
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@I3DCONF We’ll also be presenting our LSNIF research at the @ghostdayamlc Applied Machine Learning Conference shortly today: .
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End your #gamedev week on a high note 🙌 - download the AMD #FidelityFX SDK 1.1.4 with some new updates:. 💥 FSR 3.1.4 with reduced upscaler ghosting in newly disoccluded pixels. 💥 Updates to Brixelizer GI and Breadcrumbs. 📥 Get the update:
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#Raytracing BVH traversal struggles on GPUs due to irregular control flow. 🎇 Our Locally-Subdivided Neural Intersection Function (LSNIF) is an ML-based alternative for optimized #rendering. 👉 Join us at @I3DCONF for our talk! . Learn more: #I3D2025.
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After years of continuous development, we just tagged a new release of D3D12 Memory Allocator library v3.0.0 🎉. 🏷️ So if you want the latest and greatest D3D12MA, or just more info - head over to GPUOpen!. #Direct3D @DirectX12 .
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RT @JackMHuynh: Save the date 🗓️. .Join us for the @AMD Press Conference at @computex_taipei on Wednesday, May 21 at 11 AM UTC+8. . .I’….
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🤖 We've just released AMD Schola v1.1.0!. AMD Schola lets you train RL-based #AI NPCs with #UnrealEngine 🧑💻. New features include:. 🆕 Embedding reinforcement learning in behavior trees.🆕 Support for UE 5.5, and more. 👉 Get it now:
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🙏 We were honored to work closely with the @DirectX team who presented the future of graphics at #GDC2025 with some exciting @MSFTGameDev announcements:. ✨ DXR 1.2 and PIX updates.✨ Cooperative vectors and the power of #WorkGraphs. ➡️ Learn more:
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Join us & the Microsoft @DirectX12 team at #GDC2025 for exciting sessions that push the boundaries of #gamedev 🛠️. 📈 2.40pm today: our in-depth look at how Work Graphs are redefining GPU programmability!. 👉 Learn more about all the DirectX sessions:
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