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Zach Mason Profile
Zach Mason

@oog_brain

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Interaction Designer | PhD Student | Design Research Works | Lancaster University.

UK
Joined October 2020
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@oog_brain
Zach Mason
3 years
RT @joegalen: Really proud to have done an interview with @bdavidhogg for @RNIBRadio earlier this week. We were talking about @oog_brain's….
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@oog_brain
Zach Mason
3 years
RT @mkoper: Having a computer do artistic explorations in the background while i'm doing chores. that's unexpected. i was hoping the futu….
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@grok
Grok
6 days
What do you want to know?.
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@oog_brain
Zach Mason
3 years
RT @nurikwon9: Thanks for coming and participating in the #DaltonSquare2032: Beyond SMART City exhibition! 😆.The next exhibition is 26th -….
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@oog_brain
Zach Mason
3 years
RT @joegalen: The @dsgnrsrch_works team in full effect. ! . I, @mayane_dore and @cinehacker en route for the first of our lab engagements….
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@oog_brain
Zach Mason
3 years
Great talk on #accessible cinema and the transfer of #accessibility features into mainstream systems from @M_Zdrodowska at @DiGRA_org in Krakow!
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@oog_brain
Zach Mason
3 years
Great PhD Symposium day @DiGRA_org, got to listen to and talk about a massive range of game perceptions from all perspectives!
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@oog_brain
Zach Mason
3 years
RT @KimSnooks: Love @oog_brain talk of moving towards audio only video calls helping to make systems more inclusive and considering accessi….
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@oog_brain
Zach Mason
3 years
RT @joegalen: What can games teach us about how to collaborate better online? Lots. Read all about it in our paper @oog_brain @cinehacker….
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@oog_brain
Zach Mason
3 years
RT @Sal9594: @oog_brain @Steam It’s totally inaccessible with jaws which is extremely disappointing. Especially when you consider Steam as….
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@oog_brain
Zach Mason
3 years
Wonder what developers like @FallingSquirrel who developed #thevale a brilliant sound only game released exclusively on @Steam think?.
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@oog_brain
Zach Mason
3 years
While I love @Steam and everything it brings to PC gaming, can we talk how inaccessible account creation, download and usage of Steam are for #blind and visually impaired gamers?.
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@oog_brain
Zach Mason
3 years
Amazing audiovisual design map and toolkit presented by @eudotcalipto at #DRS2022 @drs2022bilbao #ImaginationDRS. Hope to integrate this into my own sound centric game design practice.
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@oog_brain
Zach Mason
3 years
RT @OGesports: On this image, a French legend. On the left, Macron.
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@oog_brain
Zach Mason
3 years
RT @makoshark: A "hybrid" course at #CHI2022 in which the instructor and all registered (paying) attendees were remote. Someone was guardin….
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@oog_brain
Zach Mason
3 years
RT @joegalen: When you're in New orleans at #chi2022 and somebody says "design research" . this is what happens. Somebody say "hell yeahh….
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@oog_brain
Zach Mason
3 years
RT @joegalen: Zach responding to a bunch of questions about how his sound-based game is contributing to understanding social presence in vi….
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@oog_brain
Zach Mason
3 years
Made it through all the trials of COVID vaccine verification, on route to New Orleans for my first in person conference #CHI2022 @acm_chi.
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@oog_brain
Zach Mason
3 years
Getting people to try my game at #mozfest2022 has been amazing! So much great feedback to implement from all the people who’ve played it!.
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