Ombosoft
@ombosoft
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🌞 By day: Software Engineer 🌜 By night: Solo Indie Game Developer 🕹️Remaking some of my favorite classic games with my own twists 🎡 Based in London
Joined November 2020
Free demo of Fracturix, my roguelite arkanoid-like sidescroller is live on Itch! https://t.co/95AhxWxWaQ Break glass bricks to explore a continuous, procedurally-generated world. Playable in browser! #demomonday
#indiegame
#solodev
ombosoft.itch.io
Roguelite Arkanoid Sidescroller. Play in your browser
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OG Celebrates #FollowFriday! 🗨 Self-promote or spotlight your esteemed content creators & #indiegame! 🔁 Retweet and ❤️ Like to support each other! 👇 Check out the other suggestions. #ff #pixelart #IndieGameTrends #IndieWatch #IndieDev #GameDev #IndieGameDev #Gameplay
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My indie game in 15 seconds Fracturix is a roguelite arkanoid-like sidescroller Demo on itch now #indiegame
#retrogames
#solodev
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It's #TrailerTuesday, let's support each other! 💬REPLY with your game 🔁RETWEET this thread ❤️LIKE for better visibility I'll retweet your amazing #indiegame 👾 🕹️ Wizard of Hope: https://t.co/bkiTM0wMfy
#indiedev #indiegamedev #solodev #gamedev #gaming
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Attention game developers! Let's create a database of us in one post. Write who you are, country, what engines you use and the name of 1-2 games that you dev or working now. Let's be friends #gamedev #indiedev #indiegamedev INDIE GAME DEV DATABASE 👇
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I'm making a co-op glass brick breaker game. There was a bug making a paddle roll beyond the screen sometimes after a game over. But then I thought it looked funny and decided to make it a feature. #screenshotsaturday #indiegamedev #Bugs
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I added sounds to the glass breaking game I'm developing, #Fracturix. It changed the game feel so much! #screenshotsaturday
#soloindiegamedev
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✅ Keep a prioritized todo list. It's your external memory. Whether you return after a day or 6 months, you'll know exactly what needs doing next.
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🛠 Use good tools and libraries. They make development smoother and code more maintainable. Primetween is a good example here.
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🎯 Stay focused on the goal (finishing the game!). Don't over-engineer. Better to refactor later than create an overly complex universal solution you'll barely use anyway.
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💭 Document the weird stuff. When you MUST do something unusual, leave a comment explaining why. Future you will thank you!
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📝 Make code speak for itself. If you need comments to understand what's happening, your code probably needs refactoring. Break everything into self-explanatory modules and functions.
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After a nice break (vacations, 3D printing, Factorio!), I got back to gamedev. Instead of starting a new project, I came back to my unfinished game, Fracturix. Surprise - I could pick up exactly where I left off! Here's some good practices that I believe made this possible: 🧵
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The fastest way to break the bricks in my game #Fracturix is to shoot'em all #screenshotsaturday
#indiegamedev
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