munorr.
@munorr_3d
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3d Character Artist | Rigger | Developer
Toronto
Joined January 2021
FT Animation Picker is Finally out for Blender and Maya. It is an animation picker that has a script manager and Pose library built into it. If you are interested in checking it out you can watch this video to get you set up: https://t.co/sLF940Ciif
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Anyi nwanyị 🇳🇬 A quick project I wanted to finish up between my other commissioned projects. I used Zbrush for sculpting and Blender for everything else. #b3d #igbo #blender3d
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Recently just finished up a 3d character commission. Heavy inspiration from the characters in #ENTERGALACTIC
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Developing a better system for attaching simulated hair to your character rig. This feature will be available with the next BGEN Groom addon Update (1.4.0) #b3d #geometrynodes
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I've Updated the bgen Addons with some fixes and new features. Link to full video Here: https://t.co/b52Wj1wa3U
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Finished up the high poly sculpt and added added some poly paint. Next up retopology 🙃 #ApexLedgends #b3d #fanart
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Spent most of the last month writing code. It feels so good to create characters again 🥲
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The Hair Addon is finally out!! You can watch the video and get it on my gumroad. https://t.co/Le0mwdBUQ5
#b3d #geometrynodes
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Been working on a version of bgen that supports simulation for the new hair system in 3.5. I worked with @cgonfire to make everything available in the addon so there wont be a need to append any nodes or materials manually. #b3d #Blender3d #geometrynodes #3Danimation
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This was the personal project that inspired me to start my research on hair in 3d. Now 2 months later I have a hair addon out... #b3d #3Danimation #3dart
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The Hair Addon is finally out!! You can watch the video and get it on my gumroad. Its free for the first 2 weeks! https://t.co/ixGqREjAbP
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