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@mrcatacroquer
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Maker. #yayagram Inventive Grandson. Manager for the @plasticscm Core Dev team at @unity3d. I ❤️ 🏔🪐💻❄️🥑🍴🏊♂️🚴🏻♂️🎬🤘🏻🎮🏍🚐🐭🏝🎢🚀🤿🍫
Burgos, Spain
Joined May 2011
Hola mundo, te presento el Yayagram! Un dispositivo que ayuda a los más mayores a comunicarse con sus nietas y nietos. ¿Cómo? Abro hilo con los detalles del cacharro!
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RT @RevillaRoco: Ya ha comenzado la inscripción para el IV CONCURSO DE ESCALADA EN REVILLARRUZ. Te esperamos el 5 de abril a las 11 en Revi….
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RT @RevillaRoco: Y si tienes una empresa y quieres patrocinar el IV @RevillaRoco no lo dudes, ponte en contacto con nosotros. @BurgosAlimen….
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RT @RevillaRoco: Ve reservando el 5 de Abril para escalar con nosotros. Hay vías para todos los niveles. Anímate y difunde. @burgosconecta….
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RT @Lord_Arse: Unreal Tournament was released for Windows on this day, 25 years ago (1999). Facing Worlds is one of the greatest multiplay….
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RT @unitygames: 💻 We recently launched a new guide and three new tutorials that cover best practices for version control and project organi….
unity.com
Get close to 100 pages of version control best practices and tips for Unity Version Control and DevOps solutions in our e-book, updated for Unity 6.
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RT @david_erosa: Muchos meses de trabajo y pasión condensados en un trailer de apenas dos minutos. Vuestro apoyo nos impulsa a seguir ampli….
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Powered by @plasticscm.
Get an introduction to version control in Unity, how to set up your own repository, invite collaborators, and check in changes. Watch the full video on our YouTube Channel:
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RT @unitygames: Get an introduction to version control in Unity, how to set up your own repository, invite collaborators, and check in chan….
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Smells like @plasticscm spirit.
Have you ever wondered how finishing "something" looks like?. It's not as glamorous as you might think, but I can assure you that it's pretty exciting watching all those branches come together :). Blasphemous 2: Mea Culpa releases October 31th!
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Time Ghost, our latest high-end demo, has just premiered at #Unite2024 in Barcelona. This real-time cinematic, made with Unity 6, showcases the engine's latest advancements in visual quality, and a practical use of AI-based workflows. Watch it now:
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RT @KatzCreates: Y'all should know by now that I didn't JUST make a cool looking prop, but something more. 😉 I wasn't satisfied w/ making a….
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