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Marcus L Endicott Profile
Marcus L Endicott

@mendicot

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638
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roboME2 .. (mirrored from @mendicott)

Byron Bay, New South Wales
Joined December 2008
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@mendicot
Marcus L Endicott
11 days
#virtualhuman: Epic Games, iFlytek, Synthesia, xAI, and DeepBrain AI drive the fusion of digital humans, avatars, and agentic AI from gaming and media to enterprise, education, and emotional companionship. https://t.co/Vl5fYrjUGg
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@mendicot
Marcus L Endicott
12 days
#virtualbeing: PLAVE, Napster, and Yuga Labs lead metaverse entertainment; Inworld AI and a16z drive generative identities; Meta and Nissan build AI companions; and JDcom and Synthesia scale digital humans across industries. https://t.co/YfzhLeZIAZ
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@mendicot
Marcus L Endicott
14 days
#digitalhumans: Mesh Bio, UneeQ, Sesame, Google, EA–Stability AI, and Baidu lead advances in digital humans and agentic AI through clinical twins, companions, wearables, and generative avatars spanning healthcare, enterprise, and media. https://t.co/sLlMTdiAyd
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@mendicot
Marcus L Endicott
15 days
#virtualhumans: Microsoft, Meta, NVIDIA, KRAFTON, and key Chinese firms mark a convergence of AI-driven avatars and digital humans across industry, culture, and governance, integrating realism, automation, and ethics into a unified virtual being ecosystem. https://t.co/QtCHfrtEDd
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@mendicot
Marcus L Endicott
15 days
#virtualbeings: NVIDIA, Unreal Engine, KAIST, Samsung, Meta, Baidu, Tencent, ByteDance, and Soul Machines are advancing digital humans and agentic AI across XR, media, healthcare, and public services, making virtual beings core to enterprise. https://t.co/AteAoo1EuN
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@mendicot
Marcus L Endicott
17 days
#digitalhuman: Nvidia, Meta, Google, ByteDance, Huatai, Samsung, Viven, CodeBaby, Bandy AI, and Viola Communications lead global deployment of digital humans and agentic AI across media, enterprise, healthcare, and culture. https://t.co/PqT9M2ybBu
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@mendicot
Marcus L Endicott
18 days
#virtualhuman: Epic Games, JDcom, Baidu, Heygen, and Meta lead a global surge integrating digital humans and agentic AI across enterprise, entertainment, culture, and governance. https://t.co/5AtGLktF2M
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@mendicot
Marcus L Endicott
19 days
#virtualbeing: MBC, Didimo, xAI, Meta, Apple, Bairui Technology, Baidu Health, and Huawei drive the global integration of digital humans and agentic AI across entertainment, enterprise, healthcare, culture, and governance. https://t.co/ijDZnpnM3s
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@mendicot
Marcus L Endicott
20 days
#digitalhumans: Inworld AI, CharismaAI, OpenAI, and Xiaomi are advancing digital humans and agentic AI across industries, uniting creative storytelling, enterprise assistants, and immersive interfaces under growing ethical and governance frameworks. https://t.co/mSmpnWOhbh
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@mendicot
Marcus L Endicott
20 days
#virtualhumans: HeyGen, Mimic Productions, Convai, Unity, iProov, Baidu, FaceUnity, and Xmov lead the global integration of digital humans and AI avatars across entertainment, enterprise, and culture through scalable, secure, and interactive systems. https://t.co/EcpucZsRCJ
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@mendicot
Marcus L Endicott
22 days
#virtualbeings: Baidu, NEC, Unith, Tavus, Convai, Holoworld AI, Beyond AI and Alibaba lead digital human expansion, powered by MetaHuman, Google Veo, HeyGen, and HRM²Avatar, as Secret Mountain, Showrunner, TikTok, and YouTube extend cultural reach. https://t.co/Dog6Bh9XPl
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@mendicot
Marcus L Endicott
23 days
#digitalhuman: Google Cloud, JD-SW, Baidu, ByteDance, ELEM Biotech, iKala, Eyekandy, and Reply lead digital human and agentic AI integration across sectors, powered by advanced generative systems like Playmate2, MVP4D, and InfiniHuman. https://t.co/EsmhakH7pw
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@mendicot
Marcus L Endicott
24 days
#virtualhuman: Mimic Productions, Coca-Cola, Saint-Gobain, Ajman Bank, Green Tomato, GnaniAi, ELEM Biotech, and Aviso lead a global shift toward agentic AI and digital humans integrating avatars into enterprise, entertainment, healthcare and civic systems. https://t.co/hAiHPEMJsz
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@mendicot
Marcus L Endicott
25 days
#virtualbeing: Miral, Holoworld AI, Epic Games, H&M, HeyGen, Hololive, Ant Group, Haier, Baidu, and Nvidia are driving the mainstream integration of digital humans, avatars, and agentic AI across enterprise, entertainment, healthcare, and public sectors. https://t.co/5G1WWWsXJO
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@mendicot
Marcus L Endicott
26 days
#digitalhumans: xAI, Antix, Reality Defender, Proto Hologram, Baidu, DeepSeek, iFLYTEK, ByteDance, and Kuarden are advancing digital humans and agentic AI across sectors through authenticated, conversational, and embodied virtual systems. https://t.co/6JD4723aFx
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@mendicot
Marcus L Endicott
27 days
#virtualhumans: Alibaba, Tencent Cloud, SenseTime, and Ant Group’s large-scale digital-human systems, global enterprise, healthcare, and entertainment sectors are converging around real-time, emotionally responsive, and ethically governed virtual beings. https://t.co/joEZrqrZs1
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@mendicot
Marcus L Endicott
28 days
#virtualbeings: OpenAI, Disney, Unreal Engine, Baidu, and Tencent are advancing digital humans and agentic AI across industries under emerging standards such as IEEE 3079.3-2023 to ensure quality and accountability in the growing virtual beings ecosystem. https://t.co/I8UDSNq9jK
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@mendicot
Marcus L Endicott
29 days
#digitalhuman: Digital humans and avatars are advancing through platforms and products from Meta, Epic’s MetaHuman, OpenAI’s Sora 2, GnaniAI, Klarna, Antix, Keyiyun, RAMSSOL–Tencent Cloud, NBA China, Novartis, enGEN3, and Sonosphere. https://t.co/CNppZ93Iuw
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@mendicot
Marcus L Endicott
1 month
#virtualhuman: SOOP, ROXi, Google, Kuaishou, MIT, Disney, Epic, Stability AI, Cover, ANYCOLOR, X Corp, YouTube, Twitch, and Meta are driving digital humans and avatars across entertainment, enterprise, education, commerce, and public services. https://t.co/WwnGolkk8h
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@mendicot
Marcus L Endicott
1 month
#virtualbeing: From OpenAI’s Sora, ROXi, BBC Studios, and xAI to Ready Player Me, Epic Games, Novartis, and IDFC First Bank, digital humans and agentic avatars are scaling across sectors under stricter consent, provenance, and rights rules. https://t.co/eMLJhGVeg6
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