Matej Vanco
@matej_vanco
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Technical Artist & Game Developer. Founder of @Struct9studio. Author of Raymarcher renderer for Unity Engine.
Joined April 2014
I've recently finished this short, atmospheric, horror tech demo full of fractals. Give it a try on your Mac or Win:) https://t.co/fik6FLHRgL
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My team and I recently participated in Global Gamejam and made this small experimental platformer in just two days with PS1-style graphics, developed in my custom game engine. Give it a try on mobile or desktop:) https://t.co/AXyTSnsRgr
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Some updates on Fractal Sailor: I'd like to share a short atmospheric gameplay - A First Descent. Enjoy! I've got a lot of plans in 2026... https://t.co/JUu7Q985Ge
#gamedev #indiedev #indiegames
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Besides my tech and gaming projects, I’ve finally updated my asset on the Unity Asset Store! It’s already been 10 years on the market, and with such great support comes a lot of great improvements. Check out the new teaser! :) https://t.co/7n2yeL2Aub
#madewithunity #assetstore
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I'm so proud of this one:) Give it a try on your mobile:
We took a short break from our games to join the awesome Mindless Game Jam in Trnava! Using our custom engine, we built a tiny tech demo where you can explore a 3D Apollonian fractal. Try it out on PC or mobile here: https://t.co/xnJr66WjVu
#gamejam #indiedev #gamedev #fractals
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Hey there! I’ve got some exciting updates to share, along with fresh shots from the game! We’ve just implemented a brand-new objective called 'Special Delivery'. Read more here: https://t.co/gp3fvOmREE + I'll be on Gamescom this year so I’d be more than happy to chat! #gamedev
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I’m excited to share some updates on Fractal Sailor! I’ve been focused on optimizing the rendering pipeline and networking systems. After that came the fun part: designing tools and weapons! Read more here: https://t.co/rTdPb12h3m
#gamedev #indiedev #indiegames #gameprototype
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Excited to share some progress on Fractal Sailor! Base lobby, deck building, loadout selection, coffee mugs and more. It's still in early stages, but it's fun! https://t.co/6iVJe9aiNO
#gamedev #indiedev #indiegames #gameprototype
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Fractal Sailor is in the 'Games To Get Excited About Fest'! Check the premiere here https://t.co/OZBz209xUu
#gamedev #indiedev #indiegames
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Introducing an early prototype teaser of Fractal Sailor! Explore infinite fractals solo or with friends, build your deck before each voyage, and resist the pull of madness. #gamedev #indiedev #indiegames #gaming
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Try the tech demo now before the actual game arrives! Thanks https://t.co/GuKEgCMA4e!
itch.io
itch.io is a simple way to find, download and distribute indie games online. Whether you're a developer looking to upload your game or just someone looking for something new to play itch.io has you...
Fractal Sailor: Find a way out of a dark fractal environment https://t.co/JFisbagQuO by @matej_vanco
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After sometime, I've good news! The voyage begins: https://t.co/5s37dlCmZs
#gamedev #indiedev #indiegames #gaming
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Just released a new minor version of my renderer Raymarcher for Unity Engine! VR support in URP and HDRP is no longer experimental, it is now production-ready! https://t.co/y41RX0Fqgd
#madewithunity #raymarching #rendering
assetstore.unity.com
Get the Raymarcher package from Matej Vanco and speed up your game development process. Find this & other Game Toolkits options on the Unity Asset Store.
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I'm thrilled to finally share my grass and fur rendering solution for Unity Engine - free and open-source! Featuring skinned mesh support, motion vectors, painting editor and more. Feel free to clone, fork, and contribute! https://t.co/04i89he12t
#madewithunity #grassrendering
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We had fun and so we made this super gore voxel-based shooter:) Of course its powered by Raymarcher!
We took a break from Hulda over the weekend and created this absurdly violent, voxel-based shooter for GameJamPlus. Give it a try on your Mac or Windows! https://t.co/Pz8XtceqrR
#gamejamplus #indiedev #gamedev #gamejam #gamejamgames #gamejamplus2024
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Bloody hands! No worries, it auto-washes up👏 #huldagame #wip #gamedev #indiedev #indiegames #gaming #ShowcaseMonday #nordicgames
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Well done!
I can't believe we're done! Time Ghost A short film we on the Demo Team have been working on for a while https://t.co/ohRuz0TA5d Like all our team’s demos, it runs in real-time at 30fps in Unity. Over the next days I’ll be posting rendering and tech art breakdowns in this 🧵
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Looks fun!
Try out the prototype of Shroom and Gloom, a roguelike dungeon-crawling deck-builder inspired by games like Slay the Spire & Inscryption. Build a second deck to explore the map: https://t.co/iJQVdIGEaq
@teamlazerbeam #gamedev #indiedev #gaming #gamedevelopment
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Excited to share some progress on our game Hulda! I’ve been testing my fur solution on the wolf's skin and am happy with the results. There's still a long way to go with the Hulda prototype, but we're making great progress! #huldagame #indiedev #gamedev #gpurendering
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