
Mark Jackson
@markj3d
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CEO & Founder Red9 Consultancy specializing in #Autodesk #Maya3d workflows, pipelines, rigs and facial systems for #film and #games
Loughborough, England
Joined August 2011
RT @Red9_Anim: New Red9 QuickTips is live!.Learn how to use Snap, Track, & Locatorize in Maya with the Red9 ProPack — simple tools every an….
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RT @Red9_Anim: Delighted to have been involved in the Diablo Immortal trailer. Red9 did the rigging in the project. Thanks to Lunar for tak….
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RT @DiabloImmortal: The Druid — legendary shapeshifting guardian — comes to Diablo Immortal. Fight with tooth and claw as you transform in….
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RT @jjbrambles: My reel from an unreleased Unreal game from years ago. Grateful I can show it. All the rigs are built with my Morpheus Rig….
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RT @Red9_Anim: Adding support for more out-of-the-box mocap solutions — what systems do you want to see next?. Here’s our Red9 Pro_to_BND a….
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RT @ngskintools: I have some big news! The technology and IP behind ngSkinTools have been acquired by Autodesk and their team is planning f….
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Layered Deformation in Maya just got easier! Our Red9 Deformation Transfer tool is a game changer—boosting rig speed and productivity like never before. #Maya #VFX #Animation #Rigging #CGI #3DAnimation #AutodeskMaya #MayaTips.#TechAnim #CGArtists.
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RT @Red9_Anim: First of a two-part demo on our Deformation Transfer tool in Red9 ProPack. Now with Batch Mode for t….
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RT @Red9_Anim: Red9 ProPack Update is Live!. New features:.• Deformation Transfer – now with batch mode.• AnimCache added to MetaRigs.• Fin….
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RT @theCGchannel: Check out Rising Sun Pictures' VFX breakdown for Sonic the Hedgehog 3, including Shadow the Hedgehog in the rain in a CG….
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Something very satisfying about playing with maths on a Friday. Simple Sin-wave expression in Maya where 1 driver attr drives multiple outputs. Actually a test for a linear set of combo blendshapes for facial correctives. @AdskMaya #animation #techart #maya3d
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RT @Red9_Anim: New Beta release of Red9 ProPack just went live with a BIG set of bugfixes and updates, mostly requested by current clients….
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RT @theCGchannel: Check out Rodeo FX's breakdown of its black hole effects from Sonic the Hedgehog 3. Watch the full video on the Rodeo FX….
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RT @Red9_Anim: Nice interview with Ged Wright on the VFX production of Sonic the Hedgehog 3. Always nice to get a mention in things like th….
artofvfx.com
In 2020, Ged Wright discussed the visual effects behind the first Sonic the Hedgehog film. He later contributed to the sequel and its spin-off series, Knuckles. How was this new collaboration with...
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RT @theCGchannel: Red9 has updated Red9 ProPack, its #Maya #animation toolkit, with new tools developed for its own #characterrigging work….
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RT @Red9_Anim: #SonicMovie3 VFX Rigging demo. This is the base master ROM (range of motion test) that we used to help calibrate and stress….
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RT @Red9_Anim: We're delighted to announce our involvement in Sonic3, in cinemas now. Red9 developed all of the character rigs for the proj….
red9consultancy.com
We’re delighted to announce our involvement in Sonic the Hedgehog 3, now showing in cinemas. Directed by Jeff Fowler, Sonic 3 has been a monumental rigging challenge. At Red9, we developed all the...
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