Mark Jackson Profile
Mark Jackson

@markj3d

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CEO & Founder Red9 Consultancy specializing in #Autodesk #Maya3d workflows, pipelines, rigs and facial systems for #film and #games

Loughborough, England
Joined August 2011
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@markj3d
Mark Jackson
14 days
RT @Red9_Anim: New Red9 QuickTips is live!.Learn how to use Snap, Track, & Locatorize in Maya with the Red9 ProPack — simple tools every an….
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@markj3d
Mark Jackson
1 month
RT @Red9_Anim: Delighted to have been involved in the Diablo Immortal trailer. Red9 did the rigging in the project. Thanks to Lunar for tak….
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@markj3d
Mark Jackson
1 month
RT @DiabloImmortal: The Druid — legendary shapeshifting guardian — comes to Diablo Immortal. Fight with tooth and claw as you transform in….
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@markj3d
Mark Jackson
1 month
RT @jjbrambles: My reel from an unreleased Unreal game from years ago. Grateful I can show it. All the rigs are built with my Morpheus Rig….
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@markj3d
Mark Jackson
2 months
RT @Red9_Anim: Adding support for more out-of-the-box mocap solutions — what systems do you want to see next?. Here’s our Red9 Pro_to_BND a….
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@markj3d
Mark Jackson
3 months
RT @ngskintools: I have some big news! The technology and IP behind ngSkinTools have been acquired by Autodesk and their team is planning f….
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@markj3d
Mark Jackson
3 months
Layered Deformation in Maya just got easier! Our Red9 Deformation Transfer tool is a game changer—boosting rig speed and productivity like never before. #Maya #VFX #Animation #Rigging #CGI #3DAnimation #AutodeskMaya #MayaTips.#TechAnim #CGArtists.
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@markj3d
Mark Jackson
3 months
RT @Red9_Anim: First of a two-part demo on our Deformation Transfer tool in Red9 ProPack. Now with Batch Mode for t….
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@markj3d
Mark Jackson
3 months
RT @Red9_Anim: Red9 ProPack Update is Live!. New features:.• Deformation Transfer – now with batch mode.• AnimCache added to MetaRigs.• Fin….
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@markj3d
Mark Jackson
4 months
RT @theCGchannel: Check out Rising Sun Pictures' VFX breakdown for Sonic the Hedgehog 3, including Shadow the Hedgehog in the rain in a CG….
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@markj3d
Mark Jackson
4 months
Why is Microsoft Teams so sodding terrible when you have multiple accounts being run by various clients? Honestly, I'm an intelligent guy but I just want to burn this application to the ground!.
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@markj3d
Mark Jackson
4 months
Something very satisfying about playing with maths on a Friday. Simple Sin-wave expression in Maya where 1 driver attr drives multiple outputs. Actually a test for a linear set of combo blendshapes for facial correctives. @AdskMaya #animation #techart #maya3d
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@markj3d
Mark Jackson
5 months
RT @Red9_Anim: New Beta release of Red9 ProPack just went live with a BIG set of bugfixes and updates, mostly requested by current clients….
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@markj3d
Mark Jackson
6 months
RT @theCGchannel: Check out Rodeo FX's breakdown of its black hole effects from Sonic the Hedgehog 3. Watch the full video on the Rodeo FX….
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@markj3d
Mark Jackson
6 months
RT @Red9_Anim: Nice interview with Ged Wright on the VFX production of Sonic the Hedgehog 3. Always nice to get a mention in things like th….
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artofvfx.com
In 2020, Ged Wright discussed the visual effects behind the first Sonic the Hedgehog film. He later contributed to the sequel and its spin-off series, Knuckles. How was this new collaboration with...
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@markj3d
Mark Jackson
6 months
RT @theCGchannel: Red9 has updated Red9 ProPack, its #Maya #animation toolkit, with new tools developed for its own #characterrigging work….
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@markj3d
Mark Jackson
6 months
RT @Red9_Anim: We made CGChannel :) .
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@markj3d
Mark Jackson
7 months
RT @Red9_Anim: #SonicMovie3 VFX Rigging demo. This is the base master ROM (range of motion test) that we used to help calibrate and stress….
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@markj3d
Mark Jackson
7 months
RT @Red9_Anim: We're delighted to announce our involvement in Sonic3, in cinemas now. Red9 developed all of the character rigs for the proj….
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red9consultancy.com
We’re delighted to announce our involvement in Sonic the Hedgehog 3, now showing in cinemas. Directed by Jeff Fowler, Sonic 3 has been a monumental rigging challenge. At Red9, we developed all the...
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@markj3d
Mark Jackson
7 months
RT @DawnwalkerGame: Things will be different now. For all of you. #Dawnwalker
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