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@marcsh
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D E R E L I C T .: https://t.co/bbfxzOlARv .:. Doubt thou the stars are fire Doubt that the sun doth move Doubt truth to be a liar But never doubt..
The Material World
Joined August 2008
This is good to watch every now and then to show what the top end is for tools. Slap in fully distributed gameplay and editing, and its pretty much just magic
Here's a look at some of our internal programming tools at Tomorrow Corporation! https://t.co/wsuooryLOg
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Conway's Law: Basically, software produced by an org tends to take on the structure of the Org So I dont break up multiplayer teams to Client&Server, but just Multiplayer There are def open questions when the dept gets huge https://t.co/hkAO45VXfm
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This guy flip flops all the time
Learn more about Interdesign Inc. - the company behind the 555 timer in this month's retroelectro! ๐ โ๏ธ: @MakeAugusta
#learnmore #electronics #techhistory
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This 'witchcraft' talk is just a setup to allow people to unalive other humans by declaring them past the point of being saved
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I wont like, for half a sec, I thought maybe it was just neat LED lighting on the cassette, not a screen
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The fusion reactor startup is still my favoritist game sim system The ones in hardcore flight sims match or likely surpass it, but theyre much more opaque, while the fusion reactor sequence felt so visceral
Ostranauts Hotfix Patch (0.14.0.6) Is Live! NPC traffic and overpopulation fixes, unkillable NPC fix, gig fixes and content, plus other bug fixes.
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If you want more cohesive and researched information about this, look into all the work thats been done about OODA loops, Observe, Orient, Decide, Act One thing Ive noticed about this, is you dont have to be fast, you just have to be faster than your competition
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I think a lot of people that dislike Jira actually dislike overbearing processes, and not Jira (well, why-not-both also of course)
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(Oh, and for when I search for this again in 2 years, its sorta there under #[title] like https://t.co/XfxbaLWRLI )
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Its a really great blog with tons of nuggets that are still relevant to kids, but almost invisible on the modern web Not that you _have_ to do anything or anything, but theres so many great things there
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Hey @tom_forsyth I link to your Babbage analytic engine blog post every now and then, since it has so many neat details, but I think your blog doesnt have permanent links Which is probably also why search engines dont seem to find it, and I usually wander around to find you
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Fun little update to my #gamedev project Derelict Have headless clients running, and added 20 of them. Movement is absolutely rough as its the raw server output, and my local machine is running the server, 20 headless clients, _and_ the regular client https://t.co/hWPMajCBgd
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ok Thats legitimately amazing
This underwater upside down view of synchronized swimmers produces a surreal effect, to say the least [๐น Fabio Ferioli] https://t.co/AiLUV9dsOm
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Tiny #gamedev update Made the player game intro be slighlty neater than just cut_to_the_ship https://t.co/M1FtlHluAW
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