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cassidy

@lycceto

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Joined July 2021
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@lycceto
cassidy
7 days
Is it just for Master difficulty stuff? Is it just bugged?.
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@lycceto
cassidy
12 days
Someone working on Tekken, @Harada_TEKKEN @mykeryu @nkt_dreamer, I'm begging you, remove the current effect of Asuka's install and let it instead make her parries Strong Parries. I will buy all the Tekken Coins. I will buy extra copies of the game. I'm begging.
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@grok
Grok
22 days
The most fun image & video creation tool in the world is here. Try it for free in the Grok App.
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@lycceto
cassidy
2 months
#T8_report just delete leo at this point
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@lycceto
cassidy
2 months
Round start buffer seems to be significantly less reliable if you're holding a direction at round start. But it's still not perfectly reliable.
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@lycceto
cassidy
2 months
Additionally, here's Asuka's Left Kick (i14) against Kazuya's down forward Right Punch (i14). They should trade every time. They do not.
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@lycceto
cassidy
2 months
#T8_report Round Start Buffer doesn't work as expected. Here I have Asuka holding forward while mashing Right Punch for her i17 launcher. I have kazuya mashing Forward and Right Kick for his i19 kick. Asuka should win every time. She wins only twice, trades twice, and loses once.
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@lycceto
cassidy
2 months
Oh, also, either:.• ff1+2 stops hitting grounded, or;.• f4 and f2+3 only get a f3+4 guaranteed on normal hit, no combo. Those have to either be extremely finnicky combos with little damage or we lose the reliability of ff1+2. I don't really care which.
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@lycceto
cassidy
2 months
i fucked up, it's no a ch confirm, that's just because th emove takes a billion years, it' the fucking wallsplat.it's 3am fuck you.
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@lycceto
cassidy
2 months
• Remove the CH confirm for 1,2,4.• Make df2 unsafe.○ I think making her i15 unsafe and still not launch crouch is better than making the i16 unsafe because df2 outputs better damage with more leniency than 1+2.• Also, narrow the hitbox on the heat smash on the way down.
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@lycceto
cassidy
2 months
I play Asuka. • Stop letting her charge Rage Art. • Reduce Heat Smash to +6 at most (most characters I think can backdash/SSR her pressure at that point. • No more Rage Art charging.• Delete Install or rework it to be a buff to her b1+3/2+34 parry.• wr1+2 no ch launch.
@NgObscure
he who vibes
2 months
This post is ONLY for people who want to see Tekken 8 improve overall. If that's not you do NOT respond 😠. Assuming the rest of the cast is also toned down, what are some nerfs you'd like to see for your main? . I did some thinking and this is what I got for Alisa
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@lycceto
cassidy
2 months
Add options for the walls on other stage's floors, as well. Being able to get to the wall quickly in the larger floors of Phoenix Gate or Descent Into Subconscious would be so nice.
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@lycceto
cassidy
2 months
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@byJoka
Falcon JoKa
2 months
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@lycceto
cassidy
4 months
I don't know if this *really* counts as a bug (it's definitely a weird quirk with how the game handles movement) but it introduces a very small failure window for high homing moves against side movement, which is what they're made to beat.
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@lycceto
cassidy
4 months
This is pretty minor. If you're inputting sidestep/sidewalk within a couple frames of a high move's active frames, you will duck and keep stepping/walking. #T8_report
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@lycceto
cassidy
4 months
I don't like that this happened. I feel like I made the right call out and lost because I picked a high homing move and he just happened to be playing P1 side so his sidewalk right had him hitting down at *just* the right time.
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@lycceto
cassidy
4 months
Here's the full clip. Someone had mentioned getting blocked by Feng so I was checking this in practice and couldn't get it recorded. Then had it happen. Then started recording again. Feng is set to take a hit then 'punish' with Deceptive step while holding back the entire time.
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@lycceto
cassidy
4 months
Feng's Deceptive Step appears to be bugged and *very occasionally* lets him block when he normally shouldn't be able to. #T8_Report
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@lycceto
cassidy
4 months
The axes we can adjust are slightly misaligned with the character models and I think letting us adjust things to a couple decimal points would go a loooong way for letting us line things up perfectly (and symmetrically).
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@lycceto
cassidy
5 months
Anyway, once again, thank you for the patch! I really look forward to more stuff along these lines! Smoothing out a lot of the really out-of-band stuff is going to make playing the game so much more fun.
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@lycceto
cassidy
5 months
She could also do with a bit of a blanket nerf to her combo damage. She. really hits hard.
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