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leturslabs

@leturslabs

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⚔️ Currently developing Kings Town - Remastered Solo #IndieDev | #Unity and C#

Germany
Joined March 2025
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@leturslabs
leturslabs
10 months
Just created a small artwork in Unity ✨ Makes me wish there were more dreamy games out there. #gamedev #indiedev #madewithunity #wallpaper
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@leturslabs
leturslabs
10 months
Good morning! This is how a new day begins in Kings Town ✨🌄 #indiedev #gamedev #indiegame
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@leturslabs
leturslabs
10 months
Working on the startscreen of Kings Town. I'm kinda more of a level builder and UI/UX is definitely not easy 🥲😂 #indiedev #gamedev #madewithunity
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@leturslabs
leturslabs
10 months
It's getting late at Kings Town ✨🌙 Have a great day (and night) folks! #indiedev #gamedev
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@leturslabs
leturslabs
10 months
Trying to implement a day and night cycle for my game Kings Town 🌕☀️ Was not easy to implement, because many light settings were off. Still needs some tweaks for the fog. What do you think about it? 😄 #indiedev #gamedev
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@leturslabs
leturslabs
10 months
Added AoE-damage for catapults. I used raycast spheres to achieve the effect 💥 #indiedev #gamedev #followfriday
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@leturslabs
leturslabs
10 months
Small teaser for Kings Town. How to create your first village 🏘️👑 Curious to see more? 👀😄 #indiedev #gamedev #madewithunity
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@leturslabs
leturslabs
10 months
Current state of the world map generation in my game Kings Town. I think it's a bit too green, maybe some more Biomes would look nice. What do you think about it? 🌳🌿 #indiedev #gamedev #madewithunity
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@leturslabs
leturslabs
11 months
My game has 4 different types of soldiers. Each type has different attributes (health, damage, range, attack speed, walking speed) 🏹🗡️ What should I implement next? Maybe something like cavalry or mages? 🐎 #indiedev #gamedev #indiegames
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@leturslabs
leturslabs
11 months
Currently developing the procedural formation system for the soldiers. I'm quite happy about the results. What do you think? 😄⚔️ #indiedev #gamedev
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@leturslabs
leturslabs
11 months
I created a little village with a volumetric lighting system. The performance is surprisingly good. Should the final game include volumetric lighting or the old lighting system? 🤔 #indiedev #gamedev
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@leturslabs
leturslabs
11 months
I'm adding the new lighting features from my previous test scene into Kings Town 🙌🏻 I have to tweak some settings, it kinda looks too saturated atm ⚙️ #indiedev #gamedev
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@leturslabs
leturslabs
11 months
Started experimenting with global illumination and volumetric lighting in Unity URP 💡 Would be kinda cool for a horror game 😄 #madewithunity #gamedev #indiedev #indiegame
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@leturslabs
leturslabs
11 months
Thinking about adding structures like enemy camps to the terrain creation. I want to create an immersive game, maybe this adds a bit of soul to the game. What do you think? 🤔 #indiedev #gamedev #madewithunity
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@leturslabs
leturslabs
11 months
Working on a new building: the smeltery 🔨 Trying to refine the resource gathering so it has more depth. More buildings and resources will follow 🔥 #indiedev #gamedev #madewithunity
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@leturslabs
leturslabs
11 months
New ✨ Grass can now be bent by the villagers. Currently there are not a lot of changes being done, the new shaders for the vegetation and terrain took a lot of time. #indiedev #gamedev #madewithunity
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@leturslabs
leturslabs
11 months
Villagers can now equip the tools they need for their work (axe, pickaxe, hoe). Additionally: they will carry a bag with the collected items to the town center when their inventory is full 🎒🌳 #indiedev #gamedev #madewithunity
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@leturslabs
leturslabs
11 months
Implementing a new grass shader. It could support seasons... Seasons could be a good idea 🍂 #indiedev #gamedev #madewithunity
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@leturslabs
leturslabs
11 months
Another screenshot of the reworked terrain system. The grassland now has some dirt patches 🌿 #indiegame #madewithunity #unity3d #gamedev
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@leturslabs
leturslabs
11 months
New: catapults🔥 Catapults are ranged units and can do AOE damage. Kings Town is getting filled with content. Demo will be available soon 👀 #indiedev #indiegame #games
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