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OliveBadger

@ladyindev

Followers
112
Following
17K
Media
305
Statuses
755

Developer by day, liver of life by night

Joined December 2020
Don't wanna be here? Send us removal request.
@ladyindev
OliveBadger
22 hours
Games should be an escape, not homework. People play to get away from real-world problems for a few hours. Remember that. #Gaming #Escapism Gaming Industry LOST $85 BILLION Chasing Fake Audiences https://t.co/BCetXp3NLZ
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@ladyindev
OliveBadger
2 days
The COVID gaming boom taught us bigger isn't always better. Building your business model around a once-in-a-century lockdown is incredibly stupid. #GamingIndustry #GameDev Gaming Industry LOST $85 BILLION Chasing Fake Audiences https://t.co/BCetXp3NLZ
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@ladyindev
OliveBadger
3 days
Games *can* handle serious themes. But players can always tell when a political agenda is being ham-fisted in, instead of organically woven in. Focus on fun, character, and gameplay. #GameDev #Gaming Gaming Industry LOST $85 BILLION Chasing Fake Audiences https://t.co/BCetXp3NLZ
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@ladyindev
OliveBadger
4 days
Your audience is smarter than you think. Stop treating them like children. Fun always trumps messaging. If a game isn't fun, no amount of social consciousness will save it. #GameDev #IndieDev Gaming Industry LOST $85 BILLION Chasing Fake Audiences https://t.co/BCetXp3NLZ
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@ladyindev
OliveBadger
5 days
The most successful games don't try to please everyone. Strong vision, clear identity, and confident enough to say, "This might not be for you." #GameDev #Gaming Gaming Industry LOST $85 BILLION Chasing Fake Audiences https://t.co/BCetXp3NLZ
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@ladyindev
OliveBadger
6 days
Conventional wisdom says punishing difficulty and niche complexity don't sell. Elden Ring, Baldur's Gate 3, and Palworld prove otherwise. Sometimes weird and hard wins. #Gaming #GameDev Gaming Industry LOST $85 BILLION Chasing Fake Audiences https://t.co/BCetXp3NLZ
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@ladyindev
OliveBadger
7 days
Online gaming used to be about trash talk and organic relationships. Now, players get banned for using normal gaming terms? #OnlineGaming #GamingCommunity Gaming Industry LOST $85 BILLION Chasing Fake Audiences https://t.co/BCetXp3NLZ
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@ladyindev
OliveBadger
8 days
Gaming revenue boomed during COVID, but now: layoffs, studio closures, and sanitized games. What happened? Let's break down the post-COVID crash. #GamingIndustry #GameDev Gaming Industry LOST $85 BILLION Chasing Fake Audiences https://t.co/BCetXp3NLZ
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@ladyindev
OliveBadger
16 days
🕵️‍♂️ Gaming companies are quietly collecting WAY more data than you think. From hidden telemetry to voice analysis and behavioral tracking; it’s getting creepy. I broke it all down in my newest video 👇 🎥 Watch here: The Terrifying Truth About Player Surveillance
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@ladyindev
OliveBadger
17 days
I love this!!!
@DiscussingFilm
DiscussingFilm
17 days
HUNTR/X have released a “Thank You” message for their top fans from Spotify Wrapped.
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@ladyindev
OliveBadger
17 days
Think game development is easy? Drones are flying computers that can't crash. Games are even MORE complex. #GameDev #CodingLife Game Developers Are NOT Lazy (The Hidden Truth Players Don’t See) https://t.co/Z8v07g9L0X
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@ladyindev
OliveBadger
18 days
Game development? Imagine doing surgery on a marathon runner in the dark, who's juggling, and you can't stop any of it. Every detail is programmed to work simultaneously. #GameDev #Coding Game Developers Are NOT Lazy (The Hidden Truth Players Don’t See) https://t.co/Z8v07g9L0X
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@ladyindev
OliveBadger
19 days
Why do game developers move so slow? Simple updates can be nightmares. One new fishing mechanic touches every system. Game dev is nothing like players think. #GameDev #SoftwareDev Game Developers Are NOT Lazy (The Hidden Truth Players Don’t See) https://t.co/Z8v07g9L0X
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@ladyindev
OliveBadger
20 days
Balanced character design matters in gaming. Clair Obscur: Expedition 33 shows how compelling characters elevate the entire experience. #GameDesign #CharacterDesign Here AGAIN!? Stop Making Ugly Characters - It’s Not That Hard! https://t.co/sE69xYXqf5
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@ladyindev
OliveBadger
21 days
Kaylee is competent, sweet, and loved by the whole crew. What's not to admire? A true gem. Here AGAIN!? Stop Making Ugly Characters - It’s Not That Hard! https://t.co/sE69xYXqf5
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@ladyindev
OliveBadger
22 days
Recap: "Shin Dig" episode. Kaylee shines at a fancy ball, but the real story is her character growth. A reminder that even in new settings, we stay true to ourselves. #Firefly Here AGAIN!? Stop Making Ugly Characters - It’s Not That Hard! https://t.co/sE69xYXqf5
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@ladyindev
OliveBadger
23 days
🔥 PC RAM requirements are getting OUT OF CONTROL. Why do we suddenly need 32–64GB just to play games that used to run on a potato? I break down the real reasons in my new video. from bad optimization to lazy memory management and next-gen engines pushing limits. 📺 Watch here:
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@ladyindev
OliveBadger
23 days
Kaylee's character shines through depth, thoughtful design, and genuine humanity. She's not just well-written; she feels real. #CharacterDesign #Storytelling Here AGAIN!? Stop Making Ugly Characters - It’s Not That Hard! https://t.co/sE69xYXqf5
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@ladyindev
OliveBadger
24 days
Popular games succeed by combining attractive characters with quality gameplay. It's not just about looks—it's about a complete, engaging experience. #GameDesign #CharacterDesign Here AGAIN!? Stop Making Ugly Characters - It’s Not That Hard! https://t.co/sE69xYXqf5
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@ladyindev
OliveBadger
25 days
Intentional character design is key to video game success. Industry data & titles like Stellar Blade prove it. Does great character design make or break a game? #GameDesign #StellarBlade Here AGAIN!? Stop Making Ugly Characters - It’s Not That Hard! https://t.co/sE69xYXqf5
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