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Kenneth Vincent Profile
Kenneth Vincent

@kvbthree

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I help young dads get their first sale on Amazon.

Joined September 2021
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@kvbthree
Kenneth Vincent
11 months
I hope you enjoyed! If you have any favorite Godot tips or tutorials pease share. Or if you have any advice for the PMP exam or how to apply Agile methodology to my project let me know!
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@kvbthree
Kenneth Vincent
11 months
Agile Core Value #4 Responding to change over following a plan I am trying to follow a plan but I also realize there’s going to be lots of change as I learn Godot, and what I’m even doing.
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@kvbthree
Kenneth Vincent
11 months
Agile Core Value #3 Customer collaboration over contract negotiation No contracts, collaboration, customers, or negotiations yet either. But I appreciate the “love people use tools” aspects of Agile.
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@kvbthree
Kenneth Vincent
11 months
Agile Core Value #2 Working software over comprehensive documentation I’ve got a nearly complete game design doc and next to no working software. While not “agile” it has helped me sort out my plan.
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@kvbthree
Kenneth Vincent
11 months
Agile Core Value #1 Individuals and interactions over processes and tools. Since I am the only individual (and a few friends I’ve told about this) I’m not sure how to apply this. It will become useful as the project grows.
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@kvbthree
Kenneth Vincent
11 months
Today was my first class for the PMP test and it made me realize just how little I actually know about Agile. So I’m going to talk about it and how I can implement the four core values in my own game development.
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@kvbthree
Kenneth Vincent
11 months
Space Miners (Name TBD) Dev log: 2025-04-24 PMP, Agile, and creating my own game. I’m studying for my PMP right now at work and in my free time (usually on the bus) I’m developing a video game. *AI artwork. If you’re an artist, PM me I need sprites.
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@kvbthree
Kenneth Vincent
11 months
I need to buy some artwork soon. If you’re an artist who enjoyed: • The Expanse • Lego rock raiders • Minecraft • The Tower I’d love to see your art work. Please comment some of your work below or send me a DM.
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@kvbthree
Kenneth Vincent
11 months
Next up will be establishing the dependencies and connections. • Digging a wall leaves rubble. • Clearing rubble uncovers ground. • You can build “power paths” on the ground. If you have recommendations please share.
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@kvbthree
Kenneth Vincent
11 months
Today I learned about tile map layers in Godot. In my game I want a small area for the player to mine and explore. I needed: • A grid • Different types of tiles • Multiple layers of grids. Tile maps are the answer.
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@kvbthree
Kenneth Vincent
11 months
Space Miners (Name TBD) Dev log: 2025-04-23
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@kvbthree
Kenneth Vincent
11 months
Thanks for reading! If you have experience and want to share some insight or just want to tell me I’m crazy I’d appreciate it.
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@kvbthree
Kenneth Vincent
11 months
For example: You said “Build the game.” How do I create a project in Godot and what settings would be best for my mobile game?
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@kvbthree
Kenneth Vincent
11 months
I don’t know if this is proper prompt engineer technique but it’s been working for me. I’ll take a quote from its last response and ask it for more information.
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@kvbthree
Kenneth Vincent
11 months
Even after being extremely clear AI will give me a huge list of steps that read like: • Open Godot • Build the game • Publish the game to iTunes. That’s where I’ll quote the AI back to itself.
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@kvbthree
Kenneth Vincent
11 months
How I’m getting good AI instructions: I specify first: • My operating system • I’m a beginner • I need step by step instructions • The exact piece I want to work on Next I reiterate
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@kvbthree
Kenneth Vincent
11 months
The other exiting part about this is AI. I’ve uploaded the huge document to perplexity and just ask it questions about what to do next. And after some clarification I’ve been getting pretty solid instructions.
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@kvbthree
Kenneth Vincent
11 months
What’s great though is that is just a document. So it’s super easy to edit. I can tweak anything I need to now super easily before I spend two hours learning how to tile-map it in Godot.
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@kvbthree
Kenneth Vincent
11 months
I know everyone says writing is good for you, but this was extra. I’ve got a 49 tab Google doc going right now with many more pages to go. And have had to think and rethink massive amounts of this idea.
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@kvbthree
Kenneth Vincent
11 months
Before I started I wrote down (almost) everything I had in my head about this game. • What I wanted it to look like. • How I want players to feel • The core loop of the game • What’s the point? • How do things interact? Writing helped me answer a ton of questions…
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