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Jessy Leite Profile
Jessy Leite

@jessylte

Followers
155
Following
315
Media
22
Statuses
111

3D Software Engineer having fun with AI πŸ’» Freelance available πŸš€ Building Super GLB Viewer/Exporter 🚧 Try It https://t.co/JprJbi2g3X

France
Joined September 2015
Don't wanna be here? Send us removal request.
@jessylte
Jessy Leite
14 days
Building a GLB viewer with Three.js, Babylon, and PlayCanvas support. Edit models, optimize file size, compare rendering across engines. Basically all the tools I wished existed when debugging 3D assets. #threejs #WebGL #gamedev
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@jessylte
Jessy Leite
2 days
My One Piece next chapter predictions are getting pretty solid, so I'm building an auto short generator to go with them. Very first version here, still need to add lip sync, camera movements, more effects etc. #ai #blender #onepiece #buildinpublic
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@jessylte
Jessy Leite
3 days
Someone said Super GLB Viewer shouldn't be free πŸ˜„. It will be forever so bookmark it if you deal with GLBs
@StrandedSim
Stranded in Paradise
3 days
@jessylte Dude this shouldnt be free πŸ˜†
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@jessylte
Jessy Leite
1 day
I need reviews πŸ₯°
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@jessylte
Jessy Leite
1 day
Super GLB Viewer is now available in VS Code! View, Inspect, Debug and Optimize your glb directly in your code editor. If you work with GLB, this is a must-have so give it a try #gamedev #threejs #gltf
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@jessylte
Jessy Leite
2 days
Damn, the quota
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@jessylte
Jessy Leite
2 days
I restarted the chapter summaries ingestion yesterday. Predictions were pretty good with the previous ingestion, but I had a bug leading to missing/inaccurate data. 500 chapters remaining then.
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@jessylte
Jessy Leite
2 days
My One Piece next chapter predictions are getting pretty solid, so I'm building an auto short generator to go with them. Very first version here, still need to add lip sync, camera movements, more effects etc. #ai #blender #onepiece #buildinpublic
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@jessylte
Jessy Leite
3 days
Someone said Super GLB Viewer shouldn't be free πŸ˜„. It will be forever so bookmark it if you deal with GLBs
@StrandedSim
Stranded in Paradise
3 days
@jessylte Dude this shouldnt be free πŸ˜†
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@jessylte
Jessy Leite
10 days
Imported and optimized a glTF in the Super GLB Viewer, then compared original vs optimized in Three.js, Babylon and PlayCanvas. VRAM: 235MB β†’ 7MB File size: 25MB β†’ 3MB Do it with your own assets. #threejs #gamedev #webgl #3d
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@jessylte
Jessy Leite
3 days
It’s a miracle I don’t go crazy with all my very different projects. Thanks to my devoted employee @AnthropicAI’s Claude 🫑
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@jessylte
Jessy Leite
3 days
Don't hesitate to try with some crazy models to see how it goes πŸ₯°
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@jessylte
Jessy Leite
3 days
Having fun with Super GLB Viewer's render settings... If you deal with GLB/glTF files regularly, give my free tool a try, it'll make your life easier #gamedev #threejs #webgl
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@jessylte
Jessy Leite
5 days
Need to tweak a GLB? Super GLB Viewer lets you edit and re-export without data loss. Have you tried it yet? #gltf #gamedev #threejs
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@jessylte
Jessy Leite
6 days
Added sharing to Super GLB Viewer. You get a link, send it to your client or teammate, they open it and can switch between render engines. #gamedev #threejs #playcanvas #babylonjs
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@jessylte
Jessy Leite
5 days
Need to tweak a GLB? Super GLB Viewer lets you edit and re-export without data loss. Have you tried it yet? #gltf #gamedev #threejs
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@jessylte
Jessy Leite
14 days
Building a GLB viewer with Three.js, Babylon, and PlayCanvas support. Edit models, optimize file size, compare rendering across engines. Basically all the tools I wished existed when debugging 3D assets. #threejs #WebGL #gamedev
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@jessylte
Jessy Leite
8 days
Teaser of the Super GLB Exporter for Blender. Also coming in Maya and Cinema 4D. Export your models to GLB with preview, state-of-the-art optimizations, and many more inside your fav 3D software. #blender #threejs #gamedev #cinema4d #maya
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