
NeRF&3DGS and Beyond
@jasonmeyang
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Author of NeRF/3DGS book, maintainer of https://t.co/4GaK9FgScS and https://t.co/9yFNZ6NVIR
Joined July 2010
SurfaceSplat: Connecting Surface Reconstruction and Gaussian Splatting. Zihui Gao, Jia-Wang Bian, Guosheng Lin, Hao Chen, Chunhua Shen. ZJU, Bytedance Seed, NTU. arXiv: Code(To be released):
github.com
SurfaceSplat: Connecting Surface Reconstruction and Gaussian Splatting - Gaozihui/SurfaceSplat
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Second key component is StableNormal_turbo, which is trained with millions of high gloss, reflective and transparent material content, Code: Demo:
huggingface.co
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First key component is StableDelight, handling images with reflective material by segmenting non-Lambertian surfaces, and convert to Lambertian surfaces, Code: Demo: 在
huggingface.co
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RT @ChrisHu996363: I have seen many inspiring papers to generate geometry with 3DGS like SuGAR, 2DGS, and so on. Now KIRI Engine brings the….
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RT @Polycam3D: Big news!!. You can now make NeRFs with Polycam & @nerfstudioteam -- easy and free 🥳🎉. See the docs for more info: https://t….
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