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Deepak Jadhav Profile
Deepak Jadhav

@jadhavdeepak93

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Tech Gadgets Gaming Enthusiast. Travel sometimes on Weekends & Avid Dog Lover.

India
Joined September 2024
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@jadhavdeepak93
Deepak Jadhav
2 months
Manifesting....................... 🎊💎♥️
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@PuK_Gaming
PuK
1 day
🎄 Day 1 of 12 Days of PuKMAS 🎄 is here! We are GIVING AWAY a @redmagicgaming 11 PRO + a PuK ONE controller for it! TO ENTER: 1⃣ RETWEET this post 2⃣ COMMENT PuKMAS below 3⃣ FOLLOW @PuK_Gaming
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@IGN
IGN
1 day
Wake Up Dead Man: A Knives Out Mystery is now on Netflix! It may not be the best Benoit Blanc film, but it satisfies by playing along with genre expectations instead of trying to outsmart them. Our review: https://t.co/WCNbjcJDuk
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@jadhavdeepak93
Deepak Jadhav
7 hours
Star Wars: Fate of the Old Republic is coming sooner than people think. Patience. But belief. 🔜 More to come.
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@jadhavdeepak93
Deepak Jadhav
7 hours
🤝 Lucasfilm Games involvement confirmed. Conversations led directly to this opportunity. The stars aligned. Literally. ✨ Bottom line: • Not canceled • Not vaporware • Not waiting until 2030
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@jadhavdeepak93
Deepak Jadhav
7 hours
🧠 Hudson’s vision: “Emotionally powerful, cinematic adventures driven by player choice, narrative depth, and immersive world-building.” Sounds familiar? Exactly.
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@jadhavdeepak93
Deepak Jadhav
7 hours
🎮 What kind of game? 1) Single-player 2) Narrative-driven 3) Action RPG 4) “Spiritual successor” to Knights of the Old Republic Player agency. Cinematic storytelling. Emotional weight.
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@jadhavdeepak93
Deepak Jadhav
7 hours
🏗️ Arcanaut Studios confirmed as the developer. Fresh startup. Founded by Hudson this year after his previous studio shut down due to funding issues. New beginning. Old mastery.
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@jadhavdeepak93
Deepak Jadhav
7 hours
🛠️ Development status? Yes: early stages. New studio. New team. New foundation. But Hudson makes one thing clear:❌ This is NOT a decade-long wait.
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@jadhavdeepak93
Deepak Jadhav
7 hours
⭐ Context: Fate of the Old Republic revealed at The Game Awards. A true shock and not just the game… Casey Hudson is BACK. Original KOTOR director. Mass Effect trilogy architect.
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@jadhavdeepak93
Deepak Jadhav
7 hours
🚨 Star Wars: Fate of the Old Republic: UPDATE. Casey Hudson shuts down 2030 rumors. 🗣️ “Don’t worry about ‘not till 2030’. Game will be out before then. I’m not getting any younger!” Message sent.👇
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@jadhavdeepak93
Deepak Jadhav
8 hours
Phoenix Point didn’t just survive five years. It evolved. It listened. It adapted. For tactics fans? This is the moment. Here we go. 🚨
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@jadhavdeepak93
Deepak Jadhav
8 hours
💸 And now the final piece… 🔥 Phoenix Point is 60% OFF on Steam. Just $9.99 / £7.79 until December 18. Firebird update? Completely FREE. No XCOM 3 announcement. But Phoenix Point just became the closest thing to it. Refined. Balanced. Respectful of its community.
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@jadhavdeepak93
Deepak Jadhav
8 hours
💬 Snapshot openly credits the community: “Many of the changes in Firebird were inspired by Terror From The Void.” This isn’t corporate PR. This is acknowledgement. This is collaboration.
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@jadhavdeepak93
Deepak Jadhav
8 hours
📦 DLC didn’t get ignored either. 🔥 Festering Skies - More meaningful interaction with the Behemoth - More counter-play - Less waiting, more agency 🩸 Corrupted Horizons - Acheron units toned down - Still disruptive - No longer overwhelming
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@jadhavdeepak93
Deepak Jadhav
8 hours
🚫 Late-game enemy scaling REMOVED. Previously, destroying bases or winning too efficiently could secretly increase enemy difficulty. Now? Fair progression. Clear difficulty curve. No invisible punishment for playing well.
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@jadhavdeepak93
Deepak Jadhav
8 hours
🧠 Strategic layer overhaul: quiet but massive. 1) Manufacturing screen redesigned 2) Inventory hover info clearer 3) Partially used magazines now visible 4) Less confusion, more control And one huge hidden change…
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@jadhavdeepak93
Deepak Jadhav
8 hours
⚔️ Mission types rebalanced across the board: 🔹 Rescue missions - Still tense. - Still dangerous. - But fewer random instant deaths that felt unfair. 🔹 Ambush missions - Now MORE common. - MORE rewarding. - Loot crates + skill points included. Risk actually pays off.
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@jadhavdeepak93
Deepak Jadhav
8 hours
🛡️ Haven Defense missions fixed properly. Difficulty now scales logically. Challenge calculated more accurately. Battles feel fair, not random. Plus: - Improved haven defenses - Less babysitting - More believable world response
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@jadhavdeepak93
Deepak Jadhav
8 hours
💰 Resource economy addressed. Developers admit scarcity felt “too punishing”. Instead of meaningful choices, players were stuck in loops. Firebird changes: 1) Ammo production slightly cheaper 2) Facility construction costs reduced 3) Early game pressure eased
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@jadhavdeepak93
Deepak Jadhav
8 hours
⏱️ Campaign pacing completely reworked: 1) Research times CUT 2) Major project construction times HALVED 3) Faster access to decisive moments 4) No rushing, no loss of depth The goal? Reach the interesting decisions sooner, without removing strategy.
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