
Jacob Rossi
@jacobrossi
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Product manager, Music maker (πΉπΈπ₯πΊ), music listener (467+ concerts), Dog lover. π³οΈβπ
Seattle, WA
Joined May 2009
RT @Mikel_Jollett: So weβre clear:. The Supreme Court ended affirmative action yesterday by saying you CANβT discriminate by helping a minoβ¦.
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Tell me your average subscription retention is <7 weeks without telling me your average subscription retention is <7 weeks @PlantIn_app
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Not surprised. Total grams is only part of the story. Balance & strap design are critical. Battery in back helps balance, neck strain. Soft strap is less clunky, but less comfortable for long sessions. Top strap will be essential despite marketing photos.
uploadvr.com
'Many' Vision Pro testers reportedly find it too heavy for multi-hour use. Apple is reportedly considering selling a top strap accessory.
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RT @MetaQuestVR: π€ Multi-touch gesture support on Quest Browser. Zoom in, zoom out, zoom in, zoom out, zoo- yeah you get the point π https:β¦.
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RT @MetaQuestVR: Hereβs whatβs coming in v55, a π§΅. β‘οΈ Higher clock speeds on Quest 2 & Quest Pro. π up to 26% increase in CPU speed for Queβ¦.
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RT @Oculus_Dev: New in Immersive Web Emulator v1.3! π Experimental hand-tracking emulation with two base poses & pinch gesture, polyfill toβ¦.
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I've thrown some other companies under the bus on Twitter when they had bad support. So I wanted to high five @polkaudio for standing behind their stuff. So refreshing!.
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Shoutout to @polkaudio for some legendary warranty support! π. One of our Atrium 5 speakers had water damage. Couldn't find the receipt or remember where/when they were bought . I was just hoping to purchase repair parts, instead they replaced the speaker without hassle.
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Looks like Apple Vision Pro supports indirect cursor-based manipulation gestures as well (similar to Quest for far field panels). This looks very promising. Gaze-assist seems like a slick touch!.
For example, a dragging interaction (not scroll) is probably not easy/possible to perform with gaze+hold. Or painting/annotating interactions.
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Apple admitting Vision Pro is a VR headset π .(a label they avoided during the keynote).
"Apple's WWDC keynote showed @recroom listed in a section of the visionOS App Store titled 'Apps and Games We Love', and in a WWDC developer talk Apple and Unity confirmed this refers to the full VR version of Rec Room, not just the iOS app.".
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I can only image there is an Apple PM out there who knows this challenge too well. I would love to buy them a beer to appreciate their efforts!. I still owe @AdamOpenWeb more beer for his valient efforts at 2D App/Web compat for Meta Quest.
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