insane_gazebo
@insane_gazebo
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Joined June 2022
The pre-release for UZDoom's debut is here! If you'd like to help us test UZDoom in preparation for 4.14.3 grab the build here: https://t.co/YS43WyX3YO (expand the Assets tab) (Windows and Linux available; Mac coming later) Read the details here: https://t.co/a3bx9pJTXd
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Yes, Marty does amazing work and 100% was our first choice when Things Went Down(tm) Get in touch with him for your art and branding needs!
I'm [U]LTRA excited and honored to have been chosen to work on the new logo for @UZDoom! LET'S GOOO! U! Z! U! Z!
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It's recently come to my attention that someone made a fake UZDoom website. DO NOT CLICK IT! ZDoom dot org and the official UZDoom Github page would be the ONLY places to go for ACTUAL UZDoom news and downloads! Stay safe out there y'all
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UZDoom's first "real" commit: turning off Bilinear Filtering by default.
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Hi I am no longer going to contribute to, or support GZDoom
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TOMORROW Mohrta finally releases I hope everyone who plays it enjoys it. It's been a really long journey to create this game. We seriously put everything we could into it, and I can only hope that comes through. Extremely excited.
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Supplice demo just went next level! π Four levels, to be precise. π - New deadly weapons to try out - New enemies to fight - 4 full-sized maps to explore - More story to uncover Fire it up, you know the drillπ«‘ https://t.co/lgDitzoCtw
#TrailerTuesday #IndieGame #IndieDev
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This game was developed using the GZDoom game engine, a source port of the 1993 Doom engine. The Doom modding community was instrumental in realizing this project. Thanks both to @SelacoGame and @HellforgeStudio for all of the assistance!
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Beyond Sunset represents a collaborative effort from too many people to name in a single post. It began as a solo project in 2015. Today, it's a first person shooter made with love by a bunch of extraordinarily talented people.
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Beyond Sunset is a moody atmospheric retrofuturistic cyberpunk first person shooter with some light RPG elements and lots of lore; we made it in GZDoom because we hate ourselves. Get it now before the price goes up on Friday when it leaves early access.
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The widescreen Heretic+Hexen art was started way, WAY before the AI boom of today (2021). I did them all by hand. Pixel by pixel. No references, no communication with the original artists. I had to basically make things up on the fly. It was a lot of fun, but can be gruesome!
Cat's out of the bag! I did the widescreen graphics for the Heretic + Hexen Remaster :D Thank you @idSoftware and @NightdiveStudio for the opportunity! Go play Heretic and Hexen NOW!
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Check out these eerie, hyper-detailed environs in Supplice - atmospheric, retro-fueled sci-fi with all the old-school shooter vibes. π₯π Episode 4 out now. New demo soon. Go hit that wishlist! #Supplice #BoomerShooter #IndieGame #WishlistWednesday
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