@illusorywall
illusory wall
3 years
In the Souls games you might've noticed how your bloodstain doesn't always wind up at your exact location of death. It's usually a bit "further behind" than where you were. Its exact placement can be visualized in debug as a blue orb that follows you around. #DarkSoulsDissected
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@illusorywall
illusory wall
3 years
Another quirk of this 10s delay is that it doesn't play nice with unstable surfaces; Your bloodstain won't ever spawn on something like the rotating bridge. We can see that even the red orb for your current location refuses to follow you, and blue keeps some xtra distance too.
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@illusorywall
illusory wall
3 years
Huh so apparently in addition to the commonly-known places that bloodstains aren't allowed, there might be some more little spots. Apparently the top of these steps are no good:
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@illusorywall
illusory wall
3 years
I thought maybe transitional boundaries of map were the culprit here, but seeing the red orb follow me smoothly through a fog gate location in Sen's Fortress has me thinking otherwise so IDK.
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@illusorywall
illusory wall
3 years
As others have suggested it does appear to be linked to full multiplayer boundaries, as it happens here again in the Undead Burg's entrance. Pretty silly and insignificant knowledge that bloodstains can't actually be dropped in these tiny locations, but I appreciate seeing it.
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@illusorywall
illusory wall
3 years
Oh I never clarified where this setting is found, it's under the "draw" subfolder found inside your character c0000 menu. It's an option you can toggle near the very bottom.
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@LoksyG
Loksy
3 years
@illusorywall But why the delay tho?
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@illusorywall
illusory wall
3 years
@LoksyG Probably a convenience mechanic. If you fall into a pit and then things quickly kill you in it, maybe it's a bit nicer if you don't actually have to go all the way back for it.
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@CornbreadII
Bakubread @XIV 6.55 Spoilers
3 years
@illusorywall so it's about 7-8 seconds behind? I always get asked by friends why it doesn't appear wherever your actual corpse was, seems most people don't consider the possibility of falling down a huge pit (ie DS1 catacombs) and having them be incredibly difficult to reach
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@illusorywall
illusory wall
3 years
@CornbreadII I think it's close to exactly 10!
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@SIDEEYEmusic
SIDEEYE
3 years
@illusorywall im finally playing this franchise for the very first time and enjoying it a lit and im stoked to watch all your videos and thoughts about it now with a deeper level of understanding
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@illusorywall
illusory wall
3 years
@SIDEEYEmusic Yoooo awesome! I'm stoked to hear that! Let me know if you ever want to co-op.
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@Lobosjrgaming
Lobosjr
3 years
@illusorywall yooo that visualization is awesome
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@illusorywall
illusory wall
3 years
@Lobosjrgaming Totally, I was stoked when I found it!
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@LynchTheChimera
Lynch The Chimera
3 years
@illusorywall No matter how bad things may get, remember that the blue orb will always be with you, following in your footsteps. Find comfort in its company and you'll never be in this alone.
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@render_sir
Sir Render
3 years
@illusorywall Now to wait for modders to skin it so that we can get Dark Souls Pets
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@TheDukeDen
Duke's Den
3 years
@illusorywall Can this be modded into a Pikachu that follows the player around like Pokemon yellow 😂
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@Dark_Star_Ent
CȺ₴ŦLΞ
3 years
@illusorywall @KainYusanagi In other words, you have an invisible doggo that follows you around that you cant see and cant pet. 0/10
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@Dunnesparce
Stephen Dunne
3 years
@illusorywall Why is that blue orb so cute omg
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@BirdOnyx
Onyxbird
3 years
@illusorywall @A_German_spy Gonna need Vaati to get in on the blue orb lore
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@illusorywall
illusory wall
3 years
@SteezyMPeezy Well yes, the clip shows it catching up after standing still for a bit!
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