Lix
@holoShaderGirl
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Particle toy experiment, motion blur is simulated by stretching particles along their velocity in the vertex shader. Cheap trick but worked surprisingly well! (WebGL, three.js, TypeScript)
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Ray tracing sound on the GPU (Work in progress). Since the whole game is running on the GPU, I found it convenient to do the sound management and the ray tracing on the GPU as well. Each frame the CPU receives a sound queue from the GPU to process, and applies effects like reverb
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Fantastic tutorial on custom shaders w/ React Three Fiber and Nodetoy by @Domenico_brz ๐๐ ๐ https://t.co/5I1UF4sjEs
@threejs @pmndrs
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Three.js r148 released ๐ https://t.co/uK1oHvoZCz
https://t.co/LXfliK4b6Z
https://t.co/ydP5MA1GVS
https://t.co/u2OxkTARI2
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Introducing our first tutorial of a mini-series that goes over the basic nodes to get you started with NodeToy and create awesome materials!โจ Understanding the basics is fundamental to start creating more complex shaders and becoming a node master ๐ง ๐ https://t.co/HbOdLmRjZK
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new in drei <MeshTransmissionMaterial> for more convincing glass/gelatin/epoxy transmission w/ RGB shift & noise. based on a material that was open sourced by @ore_ukonpower and @junni_jp, w/ some extras added. <mesh> <MeshTransmissionMaterial /> demo: https://t.co/FcyJANBCBT
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ray marched <Caustics> new in drei ๐ซ beautiful swirls and patterns that appear when light passes through transmissive surfaces. ๐ this was a huge effort by @N8Programs! react + threejs users just have to type: <Caustics {...config}> <Model /> demo: https://t.co/Qz0iW7L7ER
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Recreated in @nodetoy the hex grid step by step from the amazing @BenCloward tutorial ( https://t.co/PC9KCvAm4m) ๐ Created a material instance to play with parameters โจ Featured in NodeToy Beta2.0 trailer ๐ฅ
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Introducing NodeToy๐ โ The ultimate web shader editor for @threejs and React-Three-Fiber @pmndrs! Now available to EVERYONE!๐คฉWith over 150 nodes and a powerful material editor, create stunning graphics and effects that will leave your audience in awe!๐ https://t.co/ta7lyKbo0Z๐
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Three-gpu-pathtracer v0.0.5 has been released! This version includes area lights, clearcoat material, equirect camera rendering, and more! https://t.co/sJcYxUc9Pa
#threejs #raytracing #webgl #javascript #graphics
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Rotatable 3D sphere under 38s with 9 nodes (Thanks @HotdogNugget for the setup!) #b3d #blender #blender3d โฝ๏ธ๐๐
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ๅนดไปฃๅฅใฎ็ซๅทปไธ็น็ใ๐ช๏ธ #UE5 #UE5Study #VFX #realtimeVFX #Niagara #indiedev #indiegame
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