Explore tweets tagged as #Xcode
@jintendori
eren is SEEING ARTMS
11 hours
Ahhhh finally Claude in Xcode life is great, time to write some code, I love coding
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@studiohazy
Graham Hayes
3 hours
After a long few days of Xcode and Unity wrangling, the iOS version of Jackie Hart: Headhunter is done and submitted for review with Apple, stay tuned! #screenshotsaturday #adventuregame #pointnclick
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@caraisuppp
Cara Hernon 🍊
3 hours
I hate xcode. that’s it. that’s the tweet.
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@SofiaMarin5555
Sofia Marin
14 days
i built an entire app using 4 tools: chatgpt. cursor. Xcode. figma. that’s really all you need these days. thank you AI!
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@RBoehme86
Robert Boehme
1 hour
Come on @apple four clicks for EACH (roughly 30 by now) runtimes to remove old sim/build environments from Xcode to free up 208GB(!) is crazy. Why does everything always feel like nobody is using your own software?!
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@FrankSolleveld
Frank Solleveld
13 days
thanks Xcode baby really helpful
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@SaulFloresJr
Saul Flores Jr.
5 days
Going from Windows to Mac is rough, I needed Xcode for app development. I’m having to relearn all the keyboard shortcuts from scratch. At least the terminal feels familiar.
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@alpennec
Axel Le Pennec
9 days
TIL Xcode has a "Copy Preview Screenshot" option 🤩 Xcode ▸ Editor ▸ Canvas ▸ Copy Preview Screenshot Pretty nice to quickly share a screenshot without having to run the app on a Simulator or a physical device. Or copy/paste into Figma to check design fidelity.
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@RileyRalmuto
Riley Coyote
2 days
holy. sh*t. GPT-5.2. i dont know how much of this is my dialed system prompt and how much of this is gpt but either way dear sweet Lord. prompt: "show me your inner world through ascii expression" if impatient, fast forward to when i open this in Xcode.
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@JagCesar
César
18 days
We've switched from Xcode Cloud to a self-hosted Mac Studio to build our PRs. Build time went from +10 minutes to 20 seconds per target. Not sure if we were doing something wrong or not, but in our case it makes no sense to pay for a service this slow. 🐌 #xcodeCloud
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@Bartozo_
Bartosz
10 days
Back to coding my own stuff after a long break 😊 #iOSDev #Xcode
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@EthanLipnik
Ethan Lipnik
3 days
I built the most advanced IDE for iPad that has ever come. It's basically Xcode for iPad. It implements its own Swift interpreter, allowing iOS and visionOS to run code and SwiftUI apps (with UIKit support). It is even faster than SwiftUI Previews on macOS. More to show soon.
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@Zynexaproject
Zynexa
12 days
Starting iOS Development for Zynexa We're officially beginning native iOS development. The project is now set up in Xcode with Capacitor framework, bringing the same privacy features from our web and Android versions to iPhone and iPad. What's included: WebView integration,
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@azamsharp
Mohammad Azam
15 days
Your Xcode Simulator has a "Record Screen" option.
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@corbin_braun
corbin
12 days
xcode you shall be RESURRECTED!
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@averycode
Avery
7 hours
Day 103 of building a mental health app ✅ 920+ on waitlist ✅ Apple small business program approved After spending hours struggling with xcode issues, I finally found the cause - my repo was synced to icloud and locking the files 😮‍💨
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@marceloterreiro
Marcelo Terreiro
1 day
Serious question: do Apple engineers really use XCode? Its GPT integration is a complete joke. Fails to complete even the most basic request. How the heck a 4 TRILLION dollar company ship this?
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@StrAbZ
Basile Cornet
2 days
Since yesterday, Apple removed Xcode 26.0.1 from Xcode Cloud. So no more icons for iOS 18 and glass icons for iOS 26. I could install it locally, but I don't want to. #BuildInPublic
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@Val_Gadget
Val Gadgets
12 days
250,000 - 500,000 can ? For data analysis: Python (Pandas, NumPy), R, Excel, Tableau, SQL. Needs decent RAM (8GB+) and CPU for processing. Web/app dev: VS Code, Git; Web: HTML/CSS/JS, React/Node.js; Apps: Android Studio/Xcode/Flutter. 16GB RAM, good GPU for emulators. UI/UX:
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