Explore tweets tagged as #TextureFiltering
@Pilviaika
Pilviaika
7 years
@Phredreeke @doom_txt I went and tested the options and I'm fairly confident that it's not upscaling like HQ4X at all. #Doom #TextureFiltering #SpriteUpscaling
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@65802B
emilia37
11 years
http://t.co/TKrrleXqLK. TexturefilteringをMAXに.
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@jirohcl
たにぜきじろー
15 years
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@gabrielstuff
gabrielstuff
14 years
No plugin, just #WebGL, texturefiltering, whaou : http://bit.ly/fcEp6v, sweet morning.
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@65802B
emilia37
10 years
PSO2程度ならTextureFilteringをUltraにしてもPerformanceにしてもあんま変わらんかった.
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@Asayu123
Asayu
14 years
実際にカメラから直接取得された画像に対しTextureFilteringがかけられる事による元情報の喪失が形状推定に影響を与えていた。やはりLadybugのパノラマビューなんて使わず普通のステレオカメラを使ったほうがいいよなこれ^q^ おまけに歪むし。年明けに教授に提案しよう。.
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@Birdycrafter1
the bird
3 years
Screw turning down texturefiltering and lighting - just divided my screen resolution by 2 (still 16:9) and boom - #BioShock inf is playble with 30-50 fps instead of 10-20 :).
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@VideoGameNewsXP
Video Game News XP
11 years
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@splak_tommy
とみ
5 years
[CUSTOM_PRESET_SETTINGS].Shadow=0.Reflection=0.LOD=0.AO=0.Shading=0.MotionBlur=0.LensEffects=0.DepthOfField=0.TextureFiltering=0.AntiAliasingMethod=1.これにしてからキルできるようになった気がする.#R6S.
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@TechWars_io
TechWars
11 years
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@bravogolf3
bravogolf3
14 years
Terrain Default value 변경. TextureFiltering ANISOTROPIC.command event -> lua command http://tinyurl.com/649n28a.
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@Rabyy_J
Rabyy_J
9 years
multisamplingとtexturefilteringが最高設定になってた.
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@FlappyTeam
Flappy Team
10 years
RT rpgwhitelock: Pretty pixelated textures from MGS2 -TextureFiltering. http://t.co/YV1Zg8kWTQ - An improvement I think. #gamedev from ….
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@YijArt
YijArt
4 years
Look, I'm not one to judge but. well, y'know, the option is there just incase. As for some cheap retro filter? Nope, not happening. There are some lines even we won't cross. #gzdoom #retroFPS #pixelart #texturefiltering.
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@BeastEight
えいとびーとびーすと
6 years
[CUSTOM_PRESET_SETTINGS].Shadow=1.Reflection=0.LOD=0.AO=0.Shading=0.MotionBlur=0.LensEffects=0.DepthOfField=0.TextureFiltering=1.AntiAliasingMethod=1.
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@GoutteSurGateau
La goutte de Cerise qui fait déborder le Gâteau
2 years
@xj0nathan CrowdDensity=0 Culling=0 DOF=2 Environment=4 Fog=2 Lighting=0 MotionBlur=0 Rain=3 Reflection=1 Shadow=3 SSAO=3 Terrain=1 Tessellation=3 Texture=4 TextureFiltering=2 Water=2 [Startup] StickyKeys=2 ToggleKeys=2 FilterKeys=2 Enabled=0 [Input] InputSourcesSelectorMode=1.
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@ADRMALD
Adrian Maldonado
1 year
@LemontinesExe @HuntShowdown +sys_spec_texture=3 +sys_spec_object=3 +sys_spec_postprocess=4 +sys_spec_shadow=3 +sys_spec_light=3 +sys_spec_TextureFiltering=6 +sys_spec_effects=4 +sys_spec_particle=4 . pon esos parametros de lanzamiento.
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@HikariKu128
HikariKu128
2 years
@EmulatorNs Game resolution plus resolution/gfx cheats from nx gfx cheats.Texturefiltering/v sync/Force max gpu hz /fxaa/taa/smaa/game dlc updates don't need third party program/ less mem leaks/audio disconnect fix.
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@NikoVa4
Niko Va
2 years
@KIRNEILL Few things: Reflex On does lower Input Lag when GPU Bound. On+Boost sets your GPU to the highest power state all the time (PowerManagement in Nvidia CP). TextureResolution Low but TextureFiltering is fine to use. Almost no FPS cost in all games but can shapen your picture a bit.
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