Explore tweets tagged as #RuntimeShaders
@polodarb
Danyil Kobzar
12 hours
RuntimeShaders give you insane creative freedom. #JetpackCompose #RuntimeShader #android
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@KrowaNaMostku
Krowa na mostku
1 year
Blur+Mask effect with #runtimeshaders & #jetpackcompose
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@KrowaNaMostku
Krowa na mostku
13 days
New effect is ready! #shaders, #runtimeshaders #jetpackcompose
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@halilozercan
Halil Γ–zercan
2 years
Well I had a different artistic perspective, accidentally inspired by Marvel πŸ˜„ #JetpackCompose + RuntimeShaders.
@androiddevnotes
Android Dev Notes
2 years
Can someone do this animation in Jetpack Compose?.
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@KrowaNaMostku
Krowa na mostku
1 year
testing new effect. Not ready yet, but already have some nice results. #runtimeshaders #jetpackcompose. Stay tuned ;)
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@KrowaNaMostku
Krowa na mostku
1 year
What if every click anywhere in the app will start shockwave at this location πŸ€” So, it would look like that: #runtimeshaders #jetpackcompose
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@KrowaNaMostku
Krowa na mostku
1 year
speed indicator with #jetpackcompose and #runtimeshaders on #Android . Stay tuned, full code on GitHub soon
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@KrowaNaMostku
Krowa na mostku
8 months
soon on my tg with a detailed description! Stay tuned:) #runtimeshaders #compose #android
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@KrowaNaMostku
Krowa na mostku
13 days
New article for #runtimeshaders is ready and published! πŸ₯³.
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@KrowaNaMostku
Krowa na mostku
3 months
vertical pager with fade and horizontal distorted done via shader. #runtimeshaders #android #jetpackcompose #glsl
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@KrowaNaMostku
Krowa na mostku
8 months
Snow tutorial is explained on medium #RuntimeShaders #Android #JetpackCompose.
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@KrowaNaMostku
Krowa na mostku
8 months
A new tutorial for #Runtimeshaders is available!
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@droidconSF
droidcon San Francisco
2 years
Help us welcome @heyrikin to the #dcsf23 speaker lineup πŸŒ‰. This talk will dive into the world of shaders & #AGSL, & explore how we can use them in a practical way – learn a bit about AGSL & how to setup #RuntimeShaders in a #JetpackCompose #UI app.
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@droidconNYC
droidcon NYC
2 years
Excited to have @heyrikin speak at #dcnyc23 🍎. Dive into the world of shaders & #AGSL, & explore how you can practically use them. Go over shader basics to build a foundation, AGSL, & how to set up #RuntimeShaders in a #JetpackCompose #UI #app. Abstract:
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@KrowaNaMostku
Krowa na mostku
1 year
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@KrowaNaMostku
Krowa na mostku
11 days
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@KrowaNaMostku
Krowa na mostku
1 year
Finally, my first article about Android Runtime Shaders. It is really very simple and covers the most basic stuff. But it is exactly what I needed at the very beginning. Hope you enjoy
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@MishaalRahman
Mishaal Rahman
4 years
To support creating advanced effects like blur, ripple, and stretch overscroll, Android 13 will support programmable RuntimeShader objects. The behavior of RuntimeShaders is defined using AGSL, or the Android Graphics Shading Language.
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