Explore tweets tagged as #GitHubGameOff
Workin on UX improvement and tutorial graphics for kardinal. game. #gamedev #indiedev #godot #githubgameoff
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End of day 3. A bit more #githubgameoff progress with some more environmental things and a well known main mechanic. #pixelart #gamejam #GodotEngine
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Lets see if I can do #GitHubGameOff this time. With #GodotEngine 4 everything feels new and difficult somehow.
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Thank you to everyone who took part in this year’s #GitHubGameOff❣️ Over 600 games have now been rated, ranked, reviewed, and are ready to play: 🕹️
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Day 9: Meanwhile the state diagram has grown into this absolute monster; the red ones are all still to be implemented OTOH I think there's only 2 or 3 missing until it's 100% complete. If I code something like this again I'd structure it differently. #GitHubGameOff #ProjectScale
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Second art pass for the Patches design, simpler iconography works better doncha think?. #godot #gamedev #indiedev #githubgameoff .
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Unfortunately, due to "life", I'm unable to complete my #githubgameoff project. Nevertheless, I'm sharing all code and assets here:.#gamedev #GodotEngine #pixelart
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Developing a rhythm game that explores polyrhythms for #githubgameoff. Here's a clip of the prototype in action, and we'll have something playable released by december 1
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First real day working on my project for the #githubgameoff. Quite happy with the results, we will see where it goes from there. I'm still planning a lot of cool features that goes with the theme. #gamejam #GodotEngine #godot
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Day 8: made a bunch of progress, lots of player mechanics are working, like climbing, jumping, falling, sliding, some transitions still need some work to fix edge cases but mostly it's pretty good!.#GitHubGameOff #ProjectScale
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Day 3: The animated sprite loads into the game and has some rough movement logic including climbing in 4 directions and jumping. You can affect the length of your jump by releasing the button early. #GitHubGameOff #ProjectScale
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Day4: I missed a few (3?) days due to IRL events but made some progress last night! Map rendering works, its tiles have different properties, I'm debugging some weird collision issues and then it's on to adding some game mechanics! #GitHubGameOff #ProjectScale
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Pixel Maynia - Day 5.Theme: Glitch. #pixelmaynia #pixelart #TheRageJam2021 #GitHubGameOff #indiegame
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Scale, adapt, conquer! Dive into the heart of NORT - Lost Speed Bandit's unique mechanics. 🔄 Game Off 2023 - 10 hours to go!🎮.@github.#IndieGame #GameDev #GameJam #githubgameoff
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#GitHubGameOff: The Wrong Room. It's up to you to root out corruption at Norne. Unlimited choices. Limited time. Powered by a local LLM.
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Secrets of the Secret Lunar Station is out now! 🌌 Explore a mysterious lunar base, shoot aliens and solve puzzles. Play for FREE in your browser on Itchio! 🎮 Can you solve the station's secrets?. 🔗 #showcasethursday #gamedev #indiegame #GitHubGameOff
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It feels like ages since the #GitHubGameOff jam ended, but the results have now been revealed! Our game placed 181st out of 521 entries 😎. #gamedev #indiegame
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