Explore tweets tagged as #GitHubGameOff
@arieare
arieare.co
1 year
Workin on UX improvement and tutorial graphics for kardinal. game #gamedev #indiedev #godot #githubgameoff
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@arieare
arieare.co
1 year
Second art pass for the Patches design, simpler iconography works better doncha think? #godot #gamedev #indiedev #githubgameoff https://t.co/Mua4MPyOqh
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@Lych30
Lych - Tenkaichi Nihon Saikyou en France
2 years
On commence à cook pour le #GitHubGameOff de cette année !🪓🍻
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@_DerekBell
Derek Bell
2 years
scrapped game jam character, a mountain climber goat 🐐#womp3d #githubgameoff
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@MishManners
✨ Michelle "MishManners" Duke 🍩
3 years
Live for the @GitHubGameOff highlights now and tomorrow. Come join the fun.
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@github
GitHub
2 years
Thank you to everyone who took part in this year’s #GitHubGameOff❣️ Over 600 games have now been rated, ranked, reviewed, and are ready to play: https://t.co/Di8ma5MlW8 🕹️
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@arieare
arieare.co
1 year
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@ElQuetzalcoutl
QuetzalcoutlDev 🇻🇪
2 years
En 6 horas comienza la #githubgameoff Ahora me entró la duda de que motor usar, se que iré por #Godot, pero también tengo la idea de querer usar Pygame o #Raylib En Pygame ya tengo un poco de conocimiento pero pues es lento Raylib usa C para programar los juegos #gamedev
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@ElQuetzalcoutl
QuetzalcoutlDev 🇻🇪
2 years
Les dejo unos bocetos de los personajes principales para Monochrome Les voy a ser sincero, realmente esto es todo lo que llevo para la #githubgameoff los primeros 4 días estuve ocupado, y después ya saben lo de mi pantalla Y no se si usar #GDevelop, #Godot o #Raylib
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@arieare
arieare.co
1 year
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@Asdonaur
Asdonaur 🎄
2 years
Pixel Maynia - Day 5 Theme: Glitch #pixelmaynia #pixelart #TheRageJam2021 #GitHubGameOff #indiegame
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@arieare
arieare.co
1 year
It’s the second week of #githubgameoff 2024 try Kardinal. v.0.2 with major performance improvement and clutter tidy up https://t.co/Mua4MPyOqh
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@Securas2010
Securas
2 years
End of day 3. A bit more #githubgameoff progress with some more environmental things and a well known main mechanic. #pixelart #gamejam #GodotEngine
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@Securas2010
Securas
2 years
Lets see if I can do #GitHubGameOff this time. With #GodotEngine 4 everything feels new and difficult somehow.
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@FlippA_Invests
FlippA
2 years
Scale, adapt, conquer! Dive into the heart of NORT - Lost Speed Bandit's unique mechanics. 🔄 Game Off 2023 - 10 hours to go!🎮 @github #IndieGame #GameDev #GameJam #githubgameoff
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@sinisterstuf
Siôn le Roux
2 years
Day 9: Meanwhile the state diagram has grown into this absolute monster; the red ones are all still to be implemented OTOH I think there's only 2 or 3 missing until it's 100% complete. If I code something like this again I'd structure it differently. #GitHubGameOff #ProjectScale
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@arieare
arieare.co
1 year
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@sinisterstuf
Siôn le Roux
2 years
Day 8: made a bunch of progress, lots of player mechanics are working, like climbing, jumping, falling, sliding, some transitions still need some work to fix edge cases but mostly it's pretty good! #GitHubGameOff #ProjectScale
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