Gerwin
@gerwinvanroyen
Followers
393
Following
16K
Media
445
Statuses
4K
Front end dev @PocketSmith. JavaScript and PHP dev. Building: https://t.co/4eTLAn3pxU Also: https://t.co/cND3yuMlPM
Dunedin, New Zealand
Joined January 2013
Haven't worked on my calendar app this year since starting a game side project but I use it every day and it's still so great. I have a few things I wanna tweak but otherwise it's about right.
0
0
1
Footprints! Lots of stuff to improve to get this to work under the hood around scene objects and the entity component system a bit too. More things falling into place slowly.
0
0
0
Had to rejig some of my coord system which got confused 😅 but I now have FOV with line-of-sight kinda working with shadow casting. Super cool!
0
0
1
Tweening the entity's facing angle makes it feel so much smoother. Real nice.
0
0
0
Projecting vision cones onto iso and figuring out which tiles are within that cone was kinda tricky and the hard part isn't done yet. Will need to detect objects/walls yet.
0
0
1
Scaffolded out some entity AI logic. Here's one with a single patrol behavior. Kinda cool.
0
0
0
Got entity spritesheets and animations kinda working. Learning aseprite has been a heap of fun. I'll eventually make something better looking.
0
0
5
Basic entity with some path finding. It's rough but excited to get into this part.
0
0
0
The fire moves! 🔥🔥🔥 Forgive me as my drawing skills are even worse than my coding skills but I now have sprite animations working. Had to do this from scratch since I'm using meshes so I can use shaders. Bit of admin really.
0
0
1
If I had to code in python I would also try make tools that do the programming for me
0
0
0
Wrote a little particle emitter for smoke and sparks. Right now the particles are little factories that control their own behaviour but I might make the emitter do that for easier reusability. Also roughed out some entity classes and structure. The blue box is a player!
0
0
1
Experimenting with wind. Some basic wind gust controls. You can see the intensity ramp up in the control panel and the fog and rain etc react.
0
0
1
Cleaning up the tails this morning. Might get to cut some pins later.
0
0
1
Added some very basic fog in the shader. Again even in its basic form it adds quite a bit of atmosphere.
1
0
2
My friend just logged into his Sky Sport on my PS5 and somehow, Sony charged his card for a PS Plus subscription and put it on my Playstation account without anyone confirming or knowing about it. What the heck!?
0
0
0
Little bit of a lightning effect. Need to add some better noise/randomness to it. This basically just cranks the ambient light in the shader to a random value and then fades back.
0
0
0
Start of the weather system in place. Rain being the first thing to attempt 🌧️🔥🌲
0
0
0
Really happy with the lighting control. Ambient light + directional world light and then the individual object lights all working nicely. Going to start on weather and atmospheric stuff now.
0
0
1