GameDaily Connect
@gd_connect
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The global game conference for industry leaders in mobile, cloud gaming and more.
Europe/Asia/USA/MENA
Joined July 2009
Given current events and the impact COVID-19 is having on the events industry, we've decided to temporarily pause operations at GameDaily Connect. But we'll be back bigger and better than ever once the situation stabilizes. Stay tuned!
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.@MeetToMatch & @BusinessIndie merged their upcoming events to create a MEGA GDC event that lets over 700 companies set up business meetings whether they are in San Francisco or not. Get your ticket! https://t.co/HblbgHI3Lw
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Indie Prize Spotlight: The power of laughter in creating a game that blows up https://t.co/NbvW8Urp98 Jericho Games' Screaming Chicken took home two awards from #Indie Prize at @gd_connect Asia. We chat with the developer about this quirky title and the importance of humor.
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Indie Prize Spotlight: The risks & rewards of unique ideas in the indie space https://t.co/fEo9DlFJ7e We chat with @NEXTStudios who won an Indie Prize for both @UnheardTheGame and @BipedGame recently, about their take on the #indie market and their approach to development.
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Indie Prize Spotlight: Creating @SuperBuckyBall Tournament was all about #indie perseverance https://t.co/YGtvKq7anG
@PatheaGames had to find the soul of the game before they could truly make the title they wanted to. We talk with the Best Multiplayer Game winner from Indie Prize
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Indie Prize Spotlight: Making In The Shadows didn't mean staying in the shadows https://t.co/tBA8KFQTEC Nakul Verma, founder of Playbae Games (@playbae235), found value in making connections while winning an Indie Prize. The #indiedev community is stronger when it sticks together
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Indie Prize Spotlight: Finding strength in perceived weaknesses with IdleDream Games https://t.co/0FIEdWBDgc IdleDream Games' Life Gallery won Best Kids and Family Game during @gd_connect Asia recently. We talked with the developer about the challenge of making the game.
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Indie Prize Spotlight: Capturing the complexities of a relationship with LoveChoice https://t.co/QPYrcPUjTh
@AkabaStudio was honored with an Indie Prize award for Best Narrative at the recent @gd_connect Asia. We spoke with the developer about their intriguing game, LoveChoice.
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Where'd ya go @Reggie Fils-Aime? Stay turned for our @gamedailybiz interview with the former head of @NintendoAmerica and gaming icon.
Super excited to once again be chatting with @Reggie today. You'll see that interview on @gamedailybiz in the near future!
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A comprehensive look from our sister publication @gamedailybiz at the players in the Cloud Wars of 2020.
The State of Cloud Gaming in the Lead Up to @GoogleStadia
https://t.co/1FL3Nv9RAF Over the last 12 months, #cloudgaming has been gaining traction through initiatives like Project #xCloud, @Shadow_Official, #PSNow (though it's older), and now Google Stadia.
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The Console Wars of 2020? Nah, it's all about the Cloud Wars of 2020. The latest contender @GoogleStadia launches today -- will it deliver on its lofty goals? š¤
Google Stadia: GameDailydotReview https://t.co/DpSixytT1Y Has #cloudgaming finally arrived or is #Stadia another stepping stone for the technology? We take a look at the consensus and offer our own thoughts
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Congrats to @amyhenniganx and @Skydance! šš
Thrilled to announce that Iām joining the Skydance creative team in a venture to explore new frontiers in interactive storytelling!
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. @gd_connect Asia 2019: What investors are looking for in game studios and startups https://t.co/qATcG2JHtr Shanxing Guan, Vice President of Real Funds, shared his insights on the game industry from the perspective of an investor, while highlighting opportunities for devs
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. @gd_connect Asia 2019: Media Create's deeper look at emerging markets https://t.co/nHUhoC0CwP Sho Sato, Principal Analyst at Media Create, gave an overview on the gaming markets in MENA, ASEAN & South Asia. He offered advice for pubs/devs that wish to break into these markets.
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. @gd_connect Asia 2019: @AppleArcade and the importance of offering genuine value https://t.co/vbSTPOLHoB Tyrone McAuley from @PikPokGames explained why devs need to ensure players continue to see value in their subscription, and what PikPok did to keep players engaged and happy
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Indie Prize @gd_connect Asia 2019: Here Are The Winners! https://t.co/LNGZdQjcr2 Dozens of incredible titles from across the globe have all been striving for the Indie Prize. Come see who took home awards from our show in Shenzen, China.
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Niko China GM Xiaofeng Zeng spoke at GameDaily Connect in Shenzhen and this article sums up his presentation nicely:
gamedaily.biz
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