forallwe blog
@forallwe
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🌐Accessible Tech • Articles on inclusion, digital education & gaming. 🌐Tecnologia accessibile • Articoli su inclusione, educazione digitale & gaming.
worldwide
Joined September 2025
Pill 16 – The Invisibility Cloak: more than just sci-fi! From Harry Potter’s magical cloak to real-world science with metamaterials, the “invisibility cloak” has come to represent the intersection of imagination and technology. Link: https://t.co/Jszhv1VFYy
#ForAllWe #pills
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Some stories don’t make noise, yet they hold the world together. Carla and Roberto’s story is one of them. 👉 Read the full story by @MarcoCHardware on ForAllWe. Link: https://t.co/6G2qQmdfTt
#strengthoflove #everydaylove #caregiving #truestories #ForAllWe
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Digital educational games and simulations can be powerful tools for inclusive education when chosen and used with purpose. In this article, we share apps and software designed for students who receive learning support. Link: https://t.co/LkY4Ht7Ncm
#inclusiveeducation #ForAllWe
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🎮 Accessible gaming starts with the right peripherals We’ve released “Peripherals compatible with adaptive controllers: the definitive guide”, a practical resource to help make gaming truly accessible. Link: https://t.co/ZPfMWcMv6l
#AccessibleGaming #adaptivegaming #ForAllWe
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When Voice Becomes Freedom: AI and Voice Recognition for Accessibility Have you ever thought about how powerful your voice can be in the digital world? Link: https://t.co/g2y07cjWKl
#accessibility #artificialintelligence #voicerecognition #inclusion #techforgood
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🤖✨ AI & digital accessibility Artificial Intelligence can make digital spaces more inclusive only if designed with awareness. Accessibility is not a feature, it’s a right. Read more in Pill 15 by ForAllWe Link: https://t.co/7S2NKyAQd5
#DigitalAccessibility #AI #forallwe
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The PlayStation Access Controller, Sony launches its first official adaptive controller for PS5, taking a meaningful step toward more inclusive gaming. Developed from Project Leonardo in collaboration with accessibility experts and organizations, link: https://t.co/NGVmC7Z3PR
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Accessible gaming: a practical guide to the Flex Controller Gaming should be for everyone. That’s why we published a practical guide to the Flex Controller, an accessible controller for Nintendo Switch and Windows PC. Link: https://t.co/0rGGDY6Vre
#forallwe #flexcontroller
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Meet Play-Able, an initiative by Bosch Italia that makes the world of work more accessible through play. An innovative approach to foster inclusion and skills in the workplace using playful and accessible tools for everyone. 🔗 Link: https://t.co/fc22cRNsVh
#ForAllWe #inclusion
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A heartfelt thank you to all of you who gave us a 2025 full of emotions and opportunities to help others. 2026 will bring big news!!! A big hug from the entire ForAllWe & flyLILLO family.
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Today, talking about school inclusion inevitably involves the digital world: online platforms, learning materials and educational tools must be designed to be accessible from the start. Read the article: https://t.co/lEnlxG0Iqg
#InclusioneScolastica #SchoolInclusion #ForAllWe
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ForAllWe is on a mission to make video games & digital tech accessible to all! Join the conversation and help shift the focus from compliance to real participation. Read more about this here: https://t.co/9h9g1x33n7
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When competitive gaming becomes a space for inclusion, growth, and community. We just read an inspiring piece on ForAllWe about @eGameX_Official a new Italian initiative reshaping competitive gaming into something bigger. Check out the full article: https://t.co/jRBH0WtWbW
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