Our first documentary project is live.
Massive thanks to
@valvesoftware
for entrusting us with the opportunity to tell this story.
It was a lot of fun to put together, we hope you enjoy watching it.
Credit to
@joeyfameli
for his incredible camerawork,
@FrankHowley
for capturing the entire game at least twice (and in multiple aspect ratios),
@JeremyBJayne
for coloring it all lightning fast, and of course the HL dev team for traveling to Valve HQ to talk to us.
@Gunburd
Thank you! Valve wanted it to be dense with information which helped the pace. And seen as Half-Life 2 has Raising the Bar, it was felt it would be more worthwhile to focus on the first game entirely. Especially when so many people were interested in being interviewed.
@shelleloch
@JamesGHBray
@dannyodwyer
@valvesoftware
Yes this is our new white label company. A way to do bigger projects that are outside the limits of noclip, either because studios want some control, or the budgets are too big. Or both.