excalibur.js
@excaliburjs
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Build amazing 2D games for the web using Excalibur. For Free.
Joined December 2013
My NDC Oslo talk is live!!! Let's Make JavaScript BLAZINGLY FAST! Lessons from a Game Engine @excaliburjs
https://t.co/zkRLkx7ge5
#gamedev #javascript #excaliburjs
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🗺️ New Graph module to do graph data structures and algorithms with built in path finding! Thanks Justin Young! Features: - Nodes with custom data - Weighted, directed or undirected edges - Position nodes in 2D space for spatial algorithms - Built in BFS and DFS - Path finding!
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🧩 New ECS feature to improve Query options just landed in main Excalibur thanks to @mattjennin.gs! Latest alpha `npm install excalibur@next` Queries can now take additional options to filter in/out by components or tags! This is huge for our ECS fans out there!
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Good News everyone! A new version Excalibur Dev Tools Extension had been deployed to the Chrome/FF web stores!!! Release: https://t.co/R79toFf6pl Chrome: https://t.co/cPqYzUdP1s FF: https://t.co/z5wWpS2Mn5
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💌 The Web Game Dev Newsletter Issue 026 is out! Read it online here: https://t.co/wccEXrRmyx, and subscribe to get the next ones delivered right to your inbox 🚀 #threejs #r3f #gamedev
webgamedev.com
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Be sure to check out the Web Game Dev newsletter! We have a lot of stuff on there! * Let's Learn Shaders https://t.co/xukWPzuT9N * Building Games in TypeScript https://t.co/Cs2FX7JSVS * Happy New Year Excalibur
excaliburjs.com
We've put together a fireworks demo to commemorate the occasion!
💌 The Web Game Dev Newsletter Issue 026 is out! Read it online here: https://t.co/wccEXrRmyx, and subscribe to get the next ones delivered right to your inbox 🚀 #threejs #r3f #gamedev
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Today on the pod, @ErikOnarheim shares how you can build games for the web with TypeScript and the Excalibur.js game engine. What's involved? And how do your webdev skills translate? All this and more in today's deep dive episode! https://t.co/zqq0Tph6aJ
#typescript
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@Dimillian You gotta check out @excaliburjs! It’s so good
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This week on the pod, we talk to Dimitri Mitropoulos (of @MiTypeScript) about building DOOM in the TypeScript type system. We walk through all the nitty gritty and explore this truly amazing engineering feat! You'll be surprised! https://t.co/hl29ANas5Y
#doom #typescript
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If you're in Minneapolis, @kamranicus, @ErikOnarheim and other Excalibur.js team members will be at VGM Con today through Sunday! We've got a booth so come say hi and play some TypeScript games! 🎮 We'll be live game coding all weekend! https://t.co/Oi98Ud65ki
#VGMCon
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Have you ever wanted to learn how to program shaders??? Let's Learn Shaders! https://t.co/AH6J4pCHLQ
#glsl #shader #gpu #gamedev
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This week on the pod, we were very busy with travel, cons, and sickness! We have a news grab bag episode talking about the JS enums proposal, Deno v. Oracle, Parcel+RSCs, Firefox vulnerabilities and more! https://t.co/ipU9fPnIUa Email us feedback! (feedback@typescript.fm)
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This week on the pod, we are joined by special guest @JoshuaKGoldberg to teach us about getting started with TypeScript. If you're new to TS, this is a great introduction. Explain to your friends where they should start. https://t.co/qW5M7AsFDc
#typescript
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This week on the pod! Kamran dives into some nuances with using React with TypeScript while Erik plays the React fool and coins the word "schbooleans" (yep). News: Oh, TypeScript types can run DOOM. Yes, TS is a real language now. https://t.co/GHigxQs5Qf
#typescript
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Happy New Year Excalibur.js! Check out all the cool game stuff that happened in 2024, and our plans for the future! https://t.co/2f7j5i9yeC
#typescript #javscript #excaliburjs #gamedev
excaliburjs.com
We've put together a fireworks demo to commemorate the occasion!
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Check out Excalibur! 📖Lots of docs at https://t.co/ZoVvZAyuna 📦TypeScript first API similar to Unity/Godot 🎥API based on Scenes, Actors, and Actions 💥Arcade and Realistic Physics 🧩2D and Isometric TileMaps 🎨Custom shaders 🛠️1st party support for Tiled, LDtk, Aseprite
excaliburjs.com
Excalibur is a friendly TypeScript game engine for the web!
Our Game Engines by programming language series continues. Today we check out the best JavaScript (and TypeScript) game engines in 2025. We have previously covered, C++, Lua, Haxe and Python engines. https://t.co/Z52RMXAgtG
#gamedev #indiedev #javascript #typescript
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Our Game Engines by programming language series continues. Today we check out the best JavaScript (and TypeScript) game engines in 2025. We have previously covered, C++, Lua, Haxe and Python engines. https://t.co/Z52RMXAgtG
#gamedev #indiedev #javascript #typescript
gamefromscratch.com
A list of the best 2D and 3D JavaScript and Typescript game engines, tools and game frameworks for game development in 2025
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💌 The Web Game Dev Newsletter Issue 025 is out! Read it online here: https://t.co/pKkk6CfBu2, and subscribe to get the next ones delivered right to your inbox 🚀 #threejs #r3f #gamedev
webgamedev.com
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🎣 Day 6 (and a weekend): it’s camping time! ✅ Setup and tear down camp ✅ Enter tent (new scene) ✅ Added targeting mechanism for interactions (like doors and NPCs) ✅ Fixes and improvements I hope you all will have as much fun with @FishWithKenny as I am 🥰
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🎣 I'm mentioned it yesterday but I'm so happy with my choice to rewrite @FishWithKenny in @excaliburjs My first attempt at this game was with @obey_love with was 😍 It was fun and easy but I wanted more "batteries included" I tried @godotengine v3 and v4 and it got me more of
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