Edward Labarca | FastForwardMyGame@YT
@edwardivan_dev
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Game Developer, Production Time Slasher, and Micro-Satellite Launcher Check out my YouTube: https://t.co/yIK0qIoa3X
Joined April 2019
I made a Roguelite in 90 days - a thread! (1/12 🧵) Below are key tricks and lessons learned while doing this! #gamedev #indiegame #gamedesign #rougelite #wishlistwednesday #speedrun #indiedev #experiment #DodgeKing #steam #madewithunity
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Had a blast putting together this level design breakdown for our project Gate Zero! ✏️ In the video, I walk through how we blend history, narrative, and exploration to craft meaningful and memorable gameplay spaces. 🎥 Check it out here: https://t.co/rAuZtDbcWw
#LevelDesign
Join our level designer @gd_fuentes as he takes you behind the scenes to show how level design blends history and narrative to create compelling spaces for exploration in Gate Zero 🎮 https://t.co/EWTl8mA268
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Check out @gd_fuentes ‘s podcast episode which is chalk full of insights #indiedev #gamedev #podcast
Game devs and level designers NEED exposure more than ever. ✏️ I sat down with @edwardivan_dev to talk about: • game dev exposure • networking • level design • roadmaps & deadlines • our current projects …and more. If you're trying to grow as a developer, this one’s
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Is it #PitchYaGame or #PigYaGame? Pixel Washer offers: 🐷 A cute piggy with goggles 🎨 Lovely #pixelart 😱 Mesmerizing gameplay to help forget the horrors 🍑 Single-pixel buttholes If that sounds alright to you add it to your Steam washlist
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We just keep winning
🎉HAPPY 2 YEARS to LunarLux!🎉 To celebrate, we’re thrilled to announce: LunarLux Eternity — the stellar sequel to LunarLux — featuring Battle Chips, Deck Building, and a real-time grid-battle system inspired by Mega Man Star Force! Now in development! #LunarLuxEternity #JRPG
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You read that correctly - The battle system is like Mega Man Star Force - I'm super excited to showcase how we evolve LunarLux 1's Battle System in the sequel. MMBN and Star Force fans are eating good right now! 🔥
🎉HAPPY 2 YEARS to LunarLux!🎉 To celebrate, we’re thrilled to announce: LunarLux Eternity — the stellar sequel to LunarLux — featuring Battle Chips, Deck Building, and a real-time grid-battle system inspired by Mega Man Star Force! Now in development! #LunarLuxEternity #JRPG
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#Megaman #Starforce truly is my inspiration - couldn't be happier to hear about the legacy collection today.
What if Megaman StarForce was a top-down twin-stick shooter? (Concept) #Megaman #Starforce #Rockman #ShootingStar #GameDev #Indiegame #Mod #gameidea
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We’re actually so BACK
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Guys stop dm’ing me this isn’t me—
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Hollow Knight: Silksong’s level design is brilliant! ✏️ I just made a quick video breaking down how Metroidvania design influences level design—and how one of the game’s early quests teaches players to master a new ability through smart, intentional design. It’s a perfect
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It's been a year since I ran this YouTube channel on how to speedrun the game development process without losing quality. If you're interested in making games quickly, check this out! https://t.co/iSzeniRSvR
#gamedev #fastforward #asap #indiedev #unity #unreal #advice #steam
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Happy Wednesday, tavern-dwellers ! 🐸🍸 We are excited to announce that we will be showcasing our demo in the gaming hall at PLAY NYC ! 🎮🗽 Thank you to @LatinosInGaming for our first out of island event ☀️ see you there, folks !
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Today, @BibleX_Games released the trailer for Gate Zero! I’ve been working as a level designer on this for the past year — can’t wait for you all to play it and to talk about level design! ✏️ Make sure to check out the full trailer on the PlayStation channel, and wishlist the
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🚨 My Game Just Launched on Nintendo Switch! 🚨 It's a super fun party game - easily playable with a single Joy-Con, so I hope you all have fun playing solo or with friends! (Gameplay below)
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Chat he's making GOTY
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It's happening
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I started a video series to explore how Naughty Dog implements level design in both exploration and combat scenarios. ✏️ In this first episode of "Inside Naughty Dog’s Level Design", I break down one of my favorite encounters from The Last of Us Part II—the Hillcrest level. I
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What if Megaman StarForce was a top-down twin-stick shooter? (Concept) #Megaman #Starforce #Rockman #ShootingStar #GameDev #Indiegame #Mod #gameidea
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Too much #MegamanStarForce news recently so... #megaman #starforce #indiegame #concept #gamedev #demo #newgame ? #gameshowcase
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