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Igor Suntsev Profile
Igor Suntsev

@dragosha

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Solo Game Dev / 2D artist / Game designer / Defold / https://t.co/b8cI6UJz2b

Joined November 2009
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@dragosha
Igor Suntsev
7 years
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@dragosha
Igor Suntsev
1 year
It seems that I have not shown here, I have made a little poker solitaire: https://t.co/LGHh5vClKy #madewithdefold #html5games
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@dragosha
Igor Suntsev
1 year
Ok, I jumped back to the prototype. The new version of Defold has models instancing and I used this feature to add trees, grass and their reactions to the character. Work in progress. Made with #Defold and #Blockbench
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@dragosha
Igor Suntsev
1 year
very flat guy
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@dragosha
Igor Suntsev
2 years
Add some cold light from the windows and a warm fire in the chimney to make it cosy. Made with #Defold and #Blockbench
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@dragosha
Igor Suntsev
2 years
Teach the goblin to dive. wip. #defold
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@dragosha
Igor Suntsev
2 years
The dissolve effect testing #defold #isometric
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@richtaur
Matt Hackett 📙
2 years
yup, it's that time again already (i'm sorry)
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@dragosha
Igor Suntsev
2 years
Once Upon a Time... in... 2D sprites + spotlight + depth of field #defold
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@dragosha
Igor Suntsev
2 years
I found a lovely office space today.
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@dragosha
Igor Suntsev
2 years
Well, this is the first time I've posted a first-person demo: https://t.co/YZoQFLHMje (Html5, WASD + mouse on PC, virtual pads on mobile). Added AIM assistant, so you don't have to aim precisely, really useful on touchscreens. #madewithdefold #gamedev
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@dragosha
Igor Suntsev
2 years
Box2D physics under the hood. #defold
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@dragosha
Igor Suntsev
2 years
The pet project "Goblin" had a minor update: 3D render with the depth of field (DOF). https://t.co/71y8GENAuY Html5 demo: https://t.co/Nv7ifrLckt #defold #pixelart
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@dragosha
Igor Suntsev
2 years
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@dragosha
Igor Suntsev
2 years
С поясницей хорошо получилось, жизненно
@historyinmemes
Historic Vids
2 years
Macaulay Culkin returns 30 years later as Kevin McCallister from 'Home Alone' in Google ad
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@dragosha
Igor Suntsev
2 years
Which version is better?
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@dragosha
Igor Suntsev
2 years
First-person view. #Defold
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@dragosha
Igor Suntsev
2 years
Which is the better version? Third-person view (this one). Or first-person view (next tweet)? #Defold #Blockbench
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@dragosha
Igor Suntsev
2 years
Tried to add a shader feature with the original name "Player See Through Wall". Seems to work. #defold
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@dragosha
Igor Suntsev
2 years
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@dragosha
Igor Suntsev
2 years
Oops
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