Douglas Lanman
@douglaslanman
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Senior Director, Display Systems Research (DSR), Reality Labs Research at Meta
Seattle, WA
Joined August 2009
We're heading to #SIGGRAPH to showcase two new VR prototypes! Boba 3 features an ultra-wide 180° x 120° FOV in a compact design. Tiramisu offers 3.6x the resolution and 14x the brightness of Quest 3. I can’t wait to share our research in Vancouver! https://t.co/toQUJ2fdAf
meta.com
Today, we’re sharing new research prototype VR headsets coming out of Reality Labs, which will be shown at SIGGRAPH 2025 next week
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Together with our collaborators at Stanford, I’m proud to share the publication of our latest Nature Photonics article. This paper builds on our past work on Holocake and Waveguide Holography to advance our goal to create VR glasses. https://t.co/vdCw2jgqOo
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Interested in joining my team at Meta? I'm excited to hire two new scientists to join my team. We're looking for scientists that can help us invent 'breakthrough' AR glasses, going past the limits of industry-standard waveguides. https://t.co/fL1SVJNmwi
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A new paper we worked on with Prof. @_FelixHeide_'s group is out now in @NatureComms. This project, led by @_EthanTseng_, continues our program exploring possible architectures for holographic near-eye displays. See Felix's post below for more info
Color Holograms with 64x increased Etendue! We have a new holography paper in @NaturePortfolio with my student at Princeton @_EthanTseng_ leading the effort together @SeungHwanBaek8 and the folks at Meta Research. We expand (that is, increasing the field of view and/or eyebox
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I often receive questions about how we might solve vergence-accommodation conflict in glasses-form-factor AR displays. Our new Nature Communications publication provides a potential answer. We show how to combine holographic projectors with waveguides. https://t.co/soltAef8KX
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I recently presented a Colloquium talk at the College of Optical Sciences (OSC) at the University of Arizona. Having worked with dozens of graduates from OSC, it was an honor to share the work of my Display Systems Research team. https://t.co/TRUoXfzheF
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Our two demos at #SIGGRAPH just received three E-Tech awards, including Best in Show. It has been a joy to demo Flamera and Butterscotch Varifocal to hundreds of attendees. Thanks to all the members of DSR, and our partners across Reality Labs, for bringing this all together!
Massive congrats to our entire Display Systems Research team on an impressive three (!!!) wins at #SIGGRAPH2023 E-TECH: Best in Show for Flamera & Audience Choice + Official Selection for the Digital Content Association of Japan for Butterscotch Varifocal https://t.co/KqkvQ5zPVI
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If you're in LA early for #siggraph, I'll be presenting a keynote at the ACM Symposium on Applied Perception tomorrow at 9:30am: https://t.co/bx7VOgRLzo
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My team at Meta will be demonstrating two new VR/MR prototypes at #SIGGRAPH2023 — you can read about both in our latest blog post. As a VR/MR enthusiast, I’m happy to share these prototypes with our community. See you in LA! https://t.co/u1sbS4CUl5
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It was a joy to return to #SIGGRAPH2022 to share our first HDR VR prototype with the community. I hope it inspired a few others to focus their talents on creating more visually realistic AR/VR displays. Congrats to the Reality Labs DSR team on offering our first E-Tech demo!
A big thank you to the 700 or so people who stopped by our HDR VR demo booth at #SIGGRAPH2022 Emerging Technologies - it was great chatting with everyone about dynamic range in virtual reality and going over our prototyping process with people across so many different fields.
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I recently recorded a podcast with @boztank (Meta CTO). We discuss my team’s work to develop advanced VR display systems, some of the backstories of our prototypes, and how important partnerships will be to realize our ambitious concepts.
open.spotify.com
Boz To The Future · Episode
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Today, my team at @RealityLabs is sharing an in-depth look at our progress towards passing the visual Turing test. It’s a joy to lead this team, and this retrospective paints a larger picture of our motivations, milestones, and upcoming challenges.
tech.facebook.com
Passing the visual Turing test: The inside story of our quest for visual realism in VR
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I’m so excited to share this glimpse into our research towards passing the visual Turing test. @nchan covers the latest on varifocal, retinal resolution, distortion, HDR, Holocake, and more. Several prototypes will be shown at SIGGRAPH 2022, including a demo of our HDR headset.
we went up to Reality Labs Research to get exclusive hands-on time with Meta’s newly announced VR headset prototypes! https://t.co/O6DK0PPqXF
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20 years ago, we submitted a paper to @siggraph about surrounding actors with LEDs to light them with images of virtual environments, now a key component of virtual production stages being built and used around the world. #TBT @USC_ICT
https://t.co/CDZOVACD4X
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This Halloween my son said there could be only one costume: a Nomai from Outer Wilds. Thanks to @Mobius_Games for giving us this amazing adventure to share and to @chinbeard for the excellent mask template and tutorials.
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And here’s a retina resolution headset we created. We’re always looking for researchers, engineers, and interns to join our Display Systems Research team. Reach out if you’re looking to explore AR/VR display systems that are indistinguishable from reality. https://t.co/FPaRvexqoI
facebook.com
I spent the day with the Facebook Reality Labs research team in Redmond to demo our next-generation virtual reality, augmented reality and artifical intelligence tech. This one is an early retina...
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I’m excited to see this preview of another headset prototype from the Display Systems Research team at FRL-R Redmond.
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This week @siggraph, FRL Research is sharing "reverse passthrough VR," an experimental display concept that explores how we can maintain social co-presence between the real and virtual world. Read more about this experimental work on our research blog:
research.facebook.com
As AR and VR devices become a bigger part of how we work and play, how do we maintain seamless...
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Interested in AR/VR? Join the free OSA #FiO20 sessions on Virtual Reality + Augmented Vision. I’ve spent the last few months building a program covering the latest holography, photonics, and liquid crystal tech. Program: https://t.co/EHthJzP4tu Register: https://t.co/gGQVUVHINF
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