dotAGE - OUT NOW!
@dotagegame
Followers
9K
Following
12K
Media
2K
Statuses
9K
The merciless turn-based village builder. Get it: https://t.co/uW2NKLWR3F Discord: https://t.co/bHtobGQ3Tc Made by solo-dev @pirovanomichele
Italia
Joined November 2017
dotAGE is out NOW with a new launch trailer! 🎉 Fight the Apocalypse as the prophetic village elder of your doomed village in my survival, roguelite, worker-placement, turn-based village builder!
69
252
1K
Hehe a screenshot from a player who clearly knows who is the boss!
0
0
2
Have you found all Fish-related events? I did have a lot of fun adding those!
0
0
3
Experimenting with adding new sections into the Agepedia... for stuff to come! 👁️
0
0
2
Ok my balance tools tell me that animals do not produce manure with enough probability. Good to know, good to know.
1
0
9
Hello Elders! This is just a quick post to celebrate with you all the second birthday of dotAGE! It has already been two years since release! Thank you to everybody who purchased the game and all players who made this a reality!
1
9
48
Hello Elders! This is just a quick post to celebrate with you all the second birthday of dotAGE! It has already been two years since release! Thank you to everybody who purchased the game and all players who made this a reality!
1
9
48
The Recall Update 1.8 is live on Steam and GoG! - Recalls: a feature to re-select Buildings in the tree - Starting village boons! - Custom game modifiers! - Research Previews and Research Queuing! - Balance & Fixes Have fun! https://t.co/A2xcEQJ0jW
store.steampowered.com
Hello Elders, This is it, the Recall Update is now out on Steam and GoG! Go play it! Soon also on Switch, as soon as the patch gets accepted! Thanks to everybody who gave feedback on the update...
3
2
12
Version 1.8 (now on experimental) adds a new Boon choice step, at the start of each village! This spices up early game, trying to make each village more unique from the start! New boons favour fishing, harvesting, and making many Pips!
0
0
4
Just got sent this by a player, love how the achievements already tell you a lot about the story! Congratulations!
0
0
5
Hello Elders! Version 1.8 is now on experimental, with some cool changes! - A Recall mechanic to re-roll buildings! - Starting Boons to spice up early game! - 'Clairvoyance' mode with whole tree visible! - 'Infinite Recall' mode to select all buildings! https://t.co/Eqlfa7FKLl
store.steampowered.com
Hello Elders, Welcome back! After some vacation time, I'm excited to bring dotAGE to new heights with the next updates! Let's first take a look again at the current roadmap: We now are coming close...
1
0
15
I'm back from vacation elders!!! Which means that I'm releasing the new update soon! Time for a sneak peak of a cool new mechanic! :D Enter the Recalls!! Soon on experimental with many more changes for 1.8, I'll be hinting at all the rest these days :)
2
0
8
Phew I've been staying a bit off twitter for a while as it descended into the abyss, is it better yet? Here's a cat litter in the meantime
2
0
9
Wooooo congratulations!!
📣 PUBLIC BETA ANNOUNCEMENT ‼️ Super excited to announce the FIRST EVER beta test for Folk Emerging, happening August 7-18! SIGN UP & get more info here 👇 https://t.co/6L6r5H5Hgo I can't wait to have you play it and to hear your feedback! ❤️& 🔁appreciated
1
0
7
It's bot name appreciation day, where I look at bot names and nod with a smirk!
0
0
6
Hope you are having a great summer! I just pushed a small update (1.7.2) with some small UX changes and fixes, also wanted to share more about the work I'm doing under the hood! Here is a sneak preview on the Research Update coming this September! https://t.co/Ci1xRXI2UA
steamcommunity.com
Hello Elders! I hope you are having a great summer, with as few burning Pips as possible! I just pushed patch 1.7.2 with some UX changes and more fixes, as always, thank you very much for the...
0
0
8
Ok I've been revising other parts of the Agepedia, I'm moving all Elder details to separate areas as the new elders had a LONG list of stuff! Much cleaner isn't it?
1
2
13
Hello everybody! How is it going? I've been quite busy with life lately (also trying to solve my workaholism problem) while working on the next update for after the summer focusing on improving the Research Tree, I'll be sharing some cool stuff in the coming weeks!
0
0
31