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Sarang Borude Profile
Sarang Borude

@doomdave

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Building things for alternate realities. Product Design Prototyper @ Meta Formerly Amazon, Volkswagen Group, Intel. Opinions are my own.

San Jose, CA
Joined August 2011
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@doomdave
Sarang Borude
1 month
🌀 What if your movie poster could come to life?. I built a Vision Pro app where a robot literally jumps out of a poster and lands in your room. Full tutorial — from generating the robot with AI to building it with RealityKit & Reality Composer Pro. 🎬 Watch the magic:
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@doomdave
Sarang Borude
2 days
I made a prototype on Apple Vision Pro that allows you to see your baby by tracking an ultrasound image, I am using ARKit Image Tracking provider and also made a slider that allow you to morph the fetus in various stages of weekly fetal development. You can then make a portal to
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@doomdave
Sarang Borude
23 days
Free poster download link.
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@doomdave
Sarang Borude
23 days
Github repo.
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@doomdave
Sarang Borude
23 days
I brought a poster to life on Apple Vision Pro – and made a robot jump out of it 🤖📽️.Built entirely with RealityKit, ARKit & the Image Tracking Provider. I put a lot of work in making this fun and informative – hope you enjoy it!
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@doomdave
Sarang Borude
1 month
Ok! this year's #WWDC25 what's new in RealityKit Session is awesome! I love the example, they have .I wondered if something inspired it!.
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@doomdave
Sarang Borude
9 months
New #AppleVisionPro development tutorial. This time you can learn how I made this magical hidden box inside a real-world table using #RealityKit, #ARKit, and Reality Composer Pro . Full Tutorial: #SpatialComputing #AugmentedReality #AR #VisionPro
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@doomdave
Sarang Borude
1 month
RT @TheOriginaliTE: Now that visionOS supports persisting windows/widgets across app launches, I just put together this HomeKit app that al….
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@doomdave
Sarang Borude
1 month
@YuanmingH You might wanna watch a first couple minutes of this video. It covers @MeshyAI for modeling, rigging, and animating.
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@doomdave
Sarang Borude
1 month
You can add spatial content to existing Mac apps and you can view it on the "High resolution displays" of the Apple Vision Pro. This means you can now leverage the incredible rendering capabilities of the Mac. This means Vision Pro can have access to the M4 chips on a Mac.
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@doomdave
Sarang Borude
1 month
The rumor might be true! You can now build "Mac Supported Immersive Experiences" Apple quietly announced MacOS Spatial Rendering. This seems kinda foundational for a Vision Pro that uses Mac for computing and just acts as a high resolution display. This feature that got announced
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@doomdave
Sarang Borude
1 month
Ok so this one is really awesome! .You can use the ImagePresentationComponent in RealityKit to convert 2D images and spatial videos into 3D scenes.
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@doomdave
Sarang Borude
1 month
There are some cool updates to RealityKit that improves the blending of entities with real world.
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@doomdave
Sarang Borude
1 month
There is a on device LLM called the foundational model that runs on device which you can use in your app locally on device in your apps. Every interaction is private and nothing goes to a server. you can can expose custom structs in your app using a.
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@doomdave
Sarang Borude
1 month
There are some new spatial layouts that you can implement in your VisionOS apps. Check them out here.
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@doomdave
Sarang Borude
1 month
You can now use new input devices with Vision Pro, You can now use a Logi Muse pen for 3D drawing and also Sony's Playstation VR controller have native support.
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@doomdave
Sarang Borude
1 month
Local colocated shared experiences are now possible
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@doomdave
Sarang Borude
1 month
Windows and Volumes and (new) Widgets are now persistent across app reboots, that means if you reboot your devices, your apps will be at the same spot you left them.
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@doomdave
Sarang Borude
1 month
VisionOS updates from #WWDC25 a đź§µ.
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@doomdave
Sarang Borude
1 month
I’ve started a small email list where I share Vision Pro experiments, code snippets, and ideas that don’t make it to YouTube. Check it out here :.
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@doomdave
Sarang Borude
1 month
I’ve used RealityKit, SwiftUI, World Anchors, Image Anchors, Shader Graph, and spatial interactions to bring these to life. If you’re building something with Apple Vision Pro or want to explore an idea, let’s talk.
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@doomdave
Sarang Borude
1 month
It’s been a year since WWDC24, and I’ve gone all-in on Apple Vision Pro. I built 8+ spatial experiences — from a robot jumping out of a movie poster, to a real table hiding a magical box, to an AR lamp that drains your energy. Here’s a short teaser of what I’ve been up to.
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