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Daniel Saidi Profile
Daniel Saidi

@danielsaidi

Followers
3K
Following
11K
Media
2K
Statuses
19K

Indie developer doing apps & SDKs for the ๏ฃฟ tech stack. This account is used for DM and marketing purposes.

Stockholm, Sweden
Joined January 2009
Don't wanna be here? Send us removal request.
@danielsaidi
Daniel Saidi
1 day
Iโ€™ll be in Manchester on October 9th and 10th, after the SwiftLeeds conf. If anyone in the Swift community wants to hang out, just ping ๐Ÿ˜€
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@danielsaidi
Daniel Saidi
3 days
KeyboardKit 10 Beta 1 is out! ๐Ÿš€ This beta fixes a bunch of things from the Developer Preview, and adds support for clipboard integrations, and for typing with custom fonts. https://t.co/tnn5ZdNfwa
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keyboardkit.com
The KeyboardKit 10 Beta is now available to developers! This test version lets you take KeyboardKit 10 for a test drive and provide early feedback and bug reports.
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@peterfriese
Peter Friese
4 days
I always wanted to have one of those 3D isometric tiny room illustrations of my office. Nano Banana was able to create this super realistic version of my room (source photo in the first reply)
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@danielsaidi
Daniel Saidi
4 days
KeyboardKit 10 gets a built-in clipboard. ๐Ÿ“‹ Users will be able to quickly paste from the system clipboard or a custom clip collections, and manage their collection from the main app and keyboard. There's also a clipboard keyboard type that lets you quickly switch to your clips.
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@danielsaidi
Daniel Saidi
6 days
I spend way too much time on writing documentation this way, to get even right-hand margins. I'm too far gone, past the point of no return. Promise me you never start doing this ๐Ÿ˜ต
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@twannl
Antoine v.d. SwiftLee ๏ฃฟ
6 days
Creating amazing loading animations with SF Symbols. by @danielsaidi Curated in this week's #swiftleeweekly
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avanderlee.com
SwiftLee Weekly - full of Swift, Xcode, and iOS curated content from the community delivered on every Tuesday for free.
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@danielsaidi
Daniel Saidi
7 days
Apple's Foundation Models can be used in keyboards on the Simulator, but doesn't seem to work on device (Beta 8). The prediction I tried setting up is however very lackluster compared to the remote capabilities of Claude & ChatGPT, so I'm not even sure it's a viable approach. #ai
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@danielsaidi
Daniel Saidi
9 days
KeyboardKit 10.1 will (hopefully) add support for applying a glass panel background to the keyboard view. This will make the keyboard appear to be a piece of glass on top of the system glass background. Should look pretty cool. https://t.co/4Oz4SL646o
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github.com
The KeyboardViewStyle should define a property that lets us set a Liquid Glass style. The KeyboardView should then conditionally apply this effect after the background ... // apply the background w...
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@danielsaidi
Daniel Saidi
9 days
Congratulations on your 100th issue! ๐ŸŽ‰๐Ÿฅณ๐Ÿ™Œ Happy to be a part of it!
@fatbobman
fatbobman (ไธœๅก่‚˜ๅญ)
9 days
Let's cheer for the remarkable folks who kindly shared their priceless insights with us: @realWeZZard, @johnsundell, @twannl, @mjtsai, @danielsaidi, @livsycode, @matteoaltobello and @simonbs
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@danielsaidi
Daniel Saidi
10 days
The KeyboardKit 10 Developer Preview is out! ๐Ÿš€ This sneak peek lets you test the next major version before the upcoming release later in September. More features may be added before release. If you give it a try, make sure to report any problems you find. https://t.co/z0pB7NL8kM
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keyboardkit.com
The KeyboardKit 10 Developer Preview is now available to developers! This is a first test version for all of you who want to take the next major version for a test drive and provide some early...
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@danielsaidi
Daniel Saidi
14 days
Has anyone managed to create a multiplatform XCFramework from a Swift Package without using an Xcode framework project? I got the impression that a project is no longer needed, especially since Apple removed the project generation tool, but xcarchives I get are invalid.
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@danielsaidi
Daniel Saidi
14 days
I will be speaking about SDKs at @swift_leeds in October! ๐ŸŽ‰ Join me as I share best practices for creating SDKs that developers love, including versioning strategies, API discoverability, and other things that bump good to great. ๐Ÿ› ๏ธโœจ https://t.co/93TbqhJwcl
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@danielsaidi
Daniel Saidi
15 days
I'm pretty excited that the KeyboardKit 10 Developer Preview is almost done. There may be more features and fixes added to it before it releases later in September, but it will be great to have it in the hand of developers and start gathering feedback.
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@danielsaidi
Daniel Saidi
15 days
EmojiKit 2.0 is out! ๐Ÿš€ EmojiKit adds emoji-based features to #Swift and #SwiftUI. This new version targets iOS 16 and aligned platform versions. https://t.co/olZBK34KeN
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github.com
Create emoji-based features on all major Apple platforms, using Swift & SwiftUI. - danielsaidi/EmojiKit
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@danielsaidi
Daniel Saidi
15 days
KeyboardKit 9.9 is out! ๐Ÿš€ This release adds new Liquid Glass designs to devices that run iOS 26 or later, and performs a bunch of small adjustments to make KeyboardKit 9.x as nice as it can be, before moving on to KeyboardKit 10. https://t.co/xqvmu1xnCh
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keyboardkit.com
KeyboardKit 9.9 is out! This version adds support for Liquid Glass to all devices that run iOS 26, and reverts the layout view modifier beta feature that was introduced in KeyboardKit 9.8.
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@danielsaidi
Daniel Saidi
22 days
KeyboardKit 9.9 Beta 3 is out! This update fixes a few bugs, adjusts the emoji keyboard design, and extends the text document proxy with more cursor movement functionality. https://t.co/3ywn06ZxBQ
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github.com
This version performs final changes for 9.x and adds support for Liquid Glass. This version also adds new proxy extensions and fixes two auto-capitalization and keyboard casing bugs. โœจ Features Ke...
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@danielsaidi
Daniel Saidi
24 days
KeyboardKit 9.9 beta 1 is out! ๐Ÿš€ This version adds support for the new Liquid Glass design, and will tweak the layout configuration and keyboard styles for all devices that run iOS 26 or later. Try it now to be ready when iOS launches in September! https://t.co/WhrAOOBFMB
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@danielsaidi
Daniel Saidi
24 days
KeyboardKit 9.8 is out! ๐Ÿš€ This is a huge release with many new features, like a new keyboard layout engine (beta), new keyboard type observations (beta), new layout tools, action and callout improvements etc. You can read more about KeyboardKit 9.8 here: https://t.co/7PKNAUAsOW
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keyboardkit.com
KeyboardKit 9.8 is out! This version adds a new keyboard layout engine that improves the overall performance and makes it easier to customize the keyboard layout.
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@twannl
Antoine v.d. SwiftLee ๏ฃฟ
1 month
Creating amazing loading animations with SF Symbols. by @danielsaidi Curated in this week's #swiftleeweekly
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avanderlee.com
SwiftLee Weekly - full of Swift, Xcode, and iOS curated content from the community delivered on every Tuesday for free.
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