Super Saiyanin Rick
@cyber897
Followers
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Following
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Hey, I love indie games, pizza, anime and disco!
Polska
Joined November 2016
JRPGs I've 100% on Steam 🏆 Currently playing: Final Fantasy XIII, Shin Megami Tensei III: Nocturne, Like a Dragon: Infinite Wealth #JRPGs
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The legendary Beasts very happy to finally have these 3 done! do you remember the first time you encounter any of them?
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Snow is falling… and prices are dropping!🎉 Plants vs. Zombies: Replanted is 20% OFF for the holiday season. Grab your copy and defend your house from the zombies (and the snow)⛄ For PC, Playstation, Xbox & Nintendo
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Ichorous has been censored once again Back to grape juice posting!
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New trailer for 'Pizza Kidd', a 2D sci-fi beat 'em up game Kickstarter launching on January 6 Steam page: https://t.co/lNLWiC8K0S
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Anyone else remembers that other Metroidvania that released the SAME day as Silksong? Not a single soul played it despite looking quite decent 😭
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a bird with his matchstick
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Strong attacks! ( and it shines!)✨ #indiedev #gamedev #madewithunity #unity3d #metroidvania #animation #platformer #2D #digitalart
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The weather outside may be frightful, but the Inkwell Isles are delightful!! For a limited time, both Cuphead & The Delicious Last Course are 30% off on all platforms. Cozy up with hand-drawn boss battling action! Find your preferred storefront now at https://t.co/T8gKWpTRdP.
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What the first Super Meat Boy 3D prototype looked like. We've come a long way since then.
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Never thought chokepoint situation like this would happen on its own during playtest. So anyway she started blastin' 💥
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New HUD WIP, Reflects the crystalline 'cracked' organs (Daemon cores). Refraction is set high so you can see!!! (Will be reduced for subtlety).
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Eternal evil is getting creative
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✧◝(⁰▿⁰)◜✧ Our #indiegame HAS - A dynamic turn-based combat system - A blend of RPG + adventure gameplay - Tons of clues to find + a big mystery ヽ( `д´*)ノ Our #indiegame DOESN'T HAVE - A Rogue-like progression - A time-attack mindset - A time loop story
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Breakable walls and hidden rooms are a staple of Castlevania, so of course I had to include them in Eternal Soul as well. The "hit-every-wall" muscle memory shall not go to waste.
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