
Craig Eickhoff
@craigmation
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Principal Animator @ 2K's Cloud Chamber / prev: Polyarc Games, SHGames, Ravensoftware, Relic Entertainment, MPC. Opinions are souly mine, nobody else.
Seattle, WA
Joined September 2017
A few people have asked me about the dino skeleton building I did for an AR project I did recently. Sorry to say but I'm not a smart man and did it all manually with way too many locators and a lot of constraints with switching 1 at a time. There were 215 bones. #animation #Isuck
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Adding to what others are doing, please connect with me over there if you want more pointless posts seen :).@craigmation.bsky.social
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Superstar Sonny on the lookout for work opportunities everybody!.
Hey folks,. My time at Riot Games has come to a close, and I'm currently looking for new and exciting opportunities!. A signal boost would be greatly appreciated! #gamedev #animation. 📧: AnimatorSonny@gmail.com.LinkedIn : Demo Reel :
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RT @George_Wooster: Hey, cycle lovers! There is another cycle run anim, this time a horse gallops with a rider on top. #animation #runcycl….
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RT @George_Wooster: Hey cycle lovers, there are a simple fly cycle and a glide cycle. #animation #dragon #Maya #UnrealEngine
https://t.co/….
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