Cragwind Games
@cragwind
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Developing Triverse, a pausable RTS with units built from triangle parts.
Joined January 2018
AI firing EMP to unpower hostile cores, then claiming them for its own #screenshotsaturday #indiedev #gamedev
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Experimenting with stagger and scrapping gameplay: https://t.co/DmoglLcxHV
#screenshotsaturday #indiedev #gamedev
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Compared #fsharp and #rustlang for my voxel game, both were fun to write and performant: https://t.co/HwlqBeTpNm
#gamedev
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