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@chompchompdev

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makin' bite-sized games | game 01 loading...

Joined July 2025
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@chompchompdev
chomp
5 months
had a nice and cruisey day 11 of #100daysofdev! used enums to set out the games states, and had ui change depending on the state! #unity2d #gamedevelopment #indiedev #gamedev #prototype #roguelike
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@chompchompdev
chomp
5 months
woo! day 10 of #100 days of dev! implemented a barebones wave system! #unity2d #gamedevelopment #indiedev #gamedev #prototype #roguelike
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@chompchompdev
chomp
5 months
day 9 of #100daysofdev i put those shiny blue pickups to use by adding the player level up system! #unity2d #gamedevelopment #indiedev #gamedev #prototype #roguelike
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@chompchompdev
chomp
5 months
day 8 of #100daysofdev was another short one, started implementing pickups! nice n clean system with some (currently broken) object pooling! #unity2d #gamedevelopment #indiedev #gamedev
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@chompchompdev
chomp
5 months
day 7 (part 2 i guess?) quickly implemented critical hits to the weapon system, nice and easy to end off the night #unity2d #gamedevelopment #indiedev #gamedev
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@chompchompdev
chomp
5 months
day 7 of #100daysofdev was another lowkey one with no visible progress. Refactored and utilised inheritance for player weapons, and got player bullets workin' with object pooling! #unity2d #gamedevelopment #indiedev #gamedev
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@chompchompdev
chomp
5 months
day 6 of #100daysofdev i implemented the ranged weapon for the player! still rough around the edges with some more work on the system to do, but its coming along nicely! #unity2d #gamedevelopment #indiedev #gamedev
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@chompchompdev
chomp
5 months
day 5 of #100daysofdev was nothin' special. fixed some bugs and refactors some code for more efficiency under the hood! #unity2d #gamedevelopment #indiedev #gamedev
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@chompchompdev
chomp
5 months
day 4 of #100daysofdev! only a small amount of progress as this is *technically* a side project, but i managed to add ranged enemies with object pooling for their projectiles! #unity2d #gamedevelopment #indiedev #gamedev
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@chompchompdev
chomp
5 months
day 3 of #100daysofdev! did aa bunch of reefactoring, minor bug fixes and got hit numbers spawning when they take damage! #unity2d #gamedevelopment #indiedev #gamedev
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@chompchompdev
chomp
5 months
day 2 of #100daysofdev! got a lot done in a short period of time! enemy spawning, damage and player health, a melee weapon system and more! #unity2d #gamedevelopment #gamedev #indiegame #indiedev
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@chompchompdev
chomp
5 months
day 1 of #100daysofdev! started workin on my first lil game under this project. #unity2d #gamedevelopment #gamedev #indiegame #indiedev
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