Jonathan
@bushsoftware
Followers
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game developer
Sweden
Joined July 2022
BRUTAL KATANA out now! An easy to learn but hard to master, short and satisfying, first-person parkour action platformer where your goal is to slice meat statues in half as quickly as possible. link: https://t.co/a64bHAzRl9
#gamedev #indiedev #godotengine
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does anyone know if it's possible to have a post "re-reviewed" if it has been flagged for containing mature content? For some reason my recent posts have been restricted and I can't seen or interact with any of them :(
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You can climb the interdimensional tree to reach the floating house
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small update #2: implemented a pump-action shotgun, made NPCs smarter (they can now move around while attacking and can take cover), and started work on melee NPCs #screenshotsaturday #gamedev #indiedev
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another small update: I finally added a pump-action shotgun, made NPCs smarter (they now move around while shooting and can take cover), and started work on melee NPCs #screenshotsaturday #gamedev #indiedev
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today, No Players Online has been reinstated on steam! please read our full statement here: https://t.co/SEfX28b9Ri
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small update: implemented unarmed combat for when you're out of ammo, implemented doors and the ability to pickup and throw props #screenshotsaturday #gamedev #indiedev
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Stun them by countering - strike just before their attack #godot #godotengine #gamedev #gamedevelopment #IndieGameDev #indiegame
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implemented the colt python revolver, still needs a better firing sound but it's already feeling pretty good to use #screenshotsaturday #gamedev #indiedev
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I'm back working on this project again. added an ak47, reworked weapon handling so you can easily switch between single- and dual wielding, and started making the NPCs a little bit less dumb. #screenshotsaturday #gamedev #indiedev
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WISHLIST 10HIT ON STEAM WISHLIST 10HIT ON STEAM https://t.co/ko4d0tXz5r
store.steampowered.com
A shooter game inspired by golden era flash games. Assassinate the bosses of a crime syndicate under the guidance of your assistant.
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small update: added proper ADS and started working on body awareness (no more floating arms, still very wip but it already makes the movement feel nicer) #screenshotsaturday #gamedev #indiedev
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some more progress on the shooter project. I've ported it over to unity, added a basic AI to the enemies, and started testing out the visual style for weapons
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My new game 's.p.l.i.t' is out now on Steam! A narrative driven psychological horror hacking game, where you attempt to infiltrate an unethical superstructure. Thank you for the support! :)
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