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Sujith Profile
Sujith

@bolisettysujith

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Indie: Apps 📱 Games 🎮 Designs 🎨 Building: 🌍 @navig_ind 🧩 @lightsout_buzz (Puzzle Game) Growing Lights Out to 1K+ installs in 30 days Tracker: 🟩⬜⬜⬜⬜⬜⬜⬜⬜⬜

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Joined March 2021
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@bolisettysujith
Sujith
13 days
🚀 I’m launching a 30-Day Indie Game Growth Challenge!. For the next 30 days, I’ll do everything I can to grow my brain puzzle game @lightsout_buzz to 1,000+ downloads. I’ll share:.✅ My daily progress.✅ Marketing experiments.✅ Wins & setbacks.✅ Lessons learned. Whether I.
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@bolisettysujith
Sujith
14 minutes
It's a bit hard publishing App Promotion ADs in Facebook Business Suite 🫡. Stuck at an error where I need to create an App ID 😮‍💨
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@bolisettysujith
Sujith
15 hours
Let's try this Meta Business Suite for my @lightsout_buzz game Instagram and Facebook ADs. Let's go
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@bolisettysujith
Sujith
15 hours
*gamers.
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@bolisettysujith
Sujith
16 hours
Day 12/30 Of marketing my game to reach 1K+ users. I'm currently Researching more about my game market, and introducing myself in many discord indie games servers and pitching my game. I really got some valid and genuine feedback from gamer, I will try to update the games based.
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@bolisettysujith
Sujith
4 days
There are tons of games in my niche(@lightsout_buzz ) with 10K+ or even 1M+ downloads. So the problem isn’t the genre — it might be me. Maybe I was targeting the wrong audience. Maybe my marketing missed the mark. Time to dig deeper, understand my audience better, and aim.
@bolisettysujith
Sujith
4 days
One thing I’ve learned: . It’s not just about building a great product — it’s about finding the right audience for it.
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@bolisettysujith
Sujith
4 days
One thing I’ve learned: . It’s not just about building a great product — it’s about finding the right audience for it.
@bolisettysujith
Sujith
4 days
Day 7/30 Of marketing my game to reach 1K+ users. - So far going slow in the installs. - I created the funny reels/shorts on my game got a bit of viewership. So started a bit more research on understanding my game audience, and where I can find them more.
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@bolisettysujith
Sujith
4 days
Day 7/30 Of marketing my game to reach 1K+ users. - So far going slow in the installs. - I created the funny reels/shorts on my game got a bit of viewership. So started a bit more research on understanding my game audience, and where I can find them more.
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@bolisettysujith
Sujith
4 days
Nice improvement compared to the past runs 😀
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@bolisettysujith
Sujith
5 days
RT @victor_bigfield: agree ?
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@bolisettysujith
Sujith
6 days
My game notifications hit differently in #ios18 update 🥴⭐
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@bolisettysujith
Sujith
7 days
😂.
@_devJNS
⚡JNS⚡ 𝕩
7 days
why don't most devs like documentation? 😅
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@bolisettysujith
Sujith
7 days
RT @bolisettysujith: This one reel broke my usual 100–200 views and shot past 1K+! 💥 Finally cracked the algo 😂📈.
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@bolisettysujith
Sujith
7 days
RT @bolisettysujith: Day 5/30 Of marketing my game to reach 1K+ users. New Users : +4 . The last 2 days my reels/shorts engagement got incr….
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@bolisettysujith
Sujith
7 days
This one reel broke my usual 100–200 views and shot past 1K+! 💥 Finally cracked the algo 😂📈.
@bolisettysujith
Sujith
7 days
Day 5/30 Of marketing my game to reach 1K+ users. New Users : +4 . The last 2 days my reels/shorts engagement got increased by almost 80%, what's made that big impact ? I have made myself visible in the videos and did some actions ? which helped a bit of traction in my
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@bolisettysujith
Sujith
7 days
Day 5/30 Of marketing my game to reach 1K+ users. New Users : +4 . The last 2 days my reels/shorts engagement got increased by almost 80%, what's made that big impact ? I have made myself visible in the videos and did some actions ? which helped a bit of traction in my
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@bolisettysujith
Sujith
8 days
If you fix your problem by building a product, it can be a solution to many others who can't build. .
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@bolisettysujith
Sujith
8 days
As an indie dev, 💬 Curious—how do you all manage wearing so many hats?. How do you juggle coding, creating videos, marketing, and still finding time to brainstorm new ideas?.
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@bolisettysujith
Sujith
9 days
Day 3/30 Of marketing my game to reach 1K+ users . Today I have create an AD video to promote in instagram/facebook/youtube, just took me a little time to explain about the game a bit carefully under 30 secs in the video. As I see many ppl didn't understood the game if I simply.
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