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Andrea Baroni (no more updates here) Profile
Andrea Baroni (no more updates here)

@bluegestalt

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🎡 I handle every part of your game’s audio so you can focus on telling your story – πŸ‘Ύ Gamedev as Cyberleaf Studio Necromerger / Paradnight Studio

Brighton, England
Joined September 2009
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@bluegestalt
Andrea Baroni (no more updates here)
9 months
Like many others, I don't want to post any more updates here, but I will keep my profile open as a memory of what it has been. Please find me on Bluesky -
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@bluegestalt
Andrea Baroni (no more updates here)
1 year
To celebrate the anniversary of the release of my @playdate game Halfway to Dawn, it will be on sale for 40% off for a week on Catalog πŸ₯³ https://t.co/7ic8l26yIV
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@bluegestalt
Andrea Baroni (no more updates here)
2 years
It's finally out on @itchio ! πŸ’› If you have a @playdate don't miss this fantastic shoot 'em up by @tijnosaurus and @cookiejazzie (and audio by me 😬)
@cookiejazzie
Jazzie πŸ§šπŸΌβ€β™€οΈ
2 years
VOIDBLAZERS, our cozy story-driven shoot 'em up for @playdate, is OUT NOW !! Battle three fleets in 25 action-packed missions, encounter new friends and enemies, and discover more dialog & lore through a growing collection of items πŸ›Έ #playdate https://t.co/A39YKd8y28
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@bluegestalt
Andrea Baroni (no more updates here)
2 years
Thank you so much for playing our game and for your kind words!
@sajbear666
Sajbear666 - Owlbox 1.3 is out now!
2 years
Bought and finished The Nameless City from @ParadnightStdio on steam! What a lovely indie adventure game!! Posted a positive review too! I hope to see more similar games from you guys in the future! β™₯️@dim3games and @bluegestalt πŸ‘Scratched my Lovecraftian itch! β™₯️
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@bluegestalt
Andrea Baroni (no more updates here)
2 years
Btw... my game is on sale until the 14th of March on the Playdate Catalog! πŸ˜‰ https://t.co/7ic8l26yIV
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@bluegestalt
Andrea Baroni (no more updates here)
2 years
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@bluegestalt
Andrea Baroni (no more updates here)
2 years
Some music creation in Ableton and sprites animations in Blender (a very good starting point for more complex characters... cleaned later in Aseprite)
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@bluegestalt
Andrea Baroni (no more updates here)
2 years
UI Design in Figma and then implementing it in Lua. Main illustrations made in Procreate using the wonderful Pixel Art Experience brush set by @ittaiman
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@bluegestalt
Andrea Baroni (no more updates here)
2 years
My @playdate game Halfway to Dawn... how it started and how it ended πŸ‘Ύ From a very first basic sketch and a title idea through a very interesting and fun journey to create this little hybrid narrative & action/shooting game πŸ™‚ #playdate
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@CanteenGames
Canteen Games 🦝 CorpoNation OUT NOW
2 years
CorpoNation is coming out really soon 😱 And we're super close to our launch wishlist target! If you want to support our weird anti-work indie game, consider wishlisting and talking us up around the water cooler. It all helps way more than you might think!
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@bluegestalt
Andrea Baroni (no more updates here)
2 years
My entry for the Airwiggles Music Competition. https://t.co/EM349ozuAY The prompt was to create 1 minute of original music for some animated pixel art artworks. Here's my entry for the one called "smoke".
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@PlaytonicGames
Playtonic Games & Friends - In The Dark OUT NOW!
2 years
Game Development Sector Update: @CanteenGames have provided an informative video of what you can expect from home life as a Ringo CorpoNation employee! Pay your bills βœ… Decorate your pod βœ… Play pay-to-win games βœ… Read state-approved news βœ… Wishlist now! // Work hard!
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@bluegestalt
Andrea Baroni (no more updates here)
2 years
And it's out... The Nameless City is now published on https://t.co/xPEPjwk3aN - https://t.co/sDEOl9LXo6 Can't wait for you to try it and let us know what you think! πŸ™‚ (a demo is also available)
Tweet card summary image
paradnight-studio.itch.io
Adventure game inspired by Lovecraft's short novel. Available for Windows, macOS
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@bluegestalt
Andrea Baroni (no more updates here)
2 years
Special thanks to Alessandro FamΓ  @alexzen_ for his Godot 4 Fmod integration - https://t.co/s5bLDYn1XS And to the InkGD contributors for their GDScript Godot Ink integration -
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@bluegestalt
Andrea Baroni (no more updates here)
2 years
Btw, one character uses a single letter system (one sound for each letter) while the other one uses a silly random sounds and grunts (plus a final more conclusive sound as the last letter). I think they are both fun πŸ˜…
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@bluegestalt
Andrea Baroni (no more updates here)
2 years
First experiments in Godot 4 (GDscript). This time I tried integrating @fmodstudio and @inkleStudios Ink and create a very basic interaction and dialogue system that works with the two (animal crossing style 🦝). It has been good fun and loved working with it πŸ™‚
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@cookiejazzie
Jazzie πŸ§šπŸΌβ€β™€οΈ
2 years
huh. so that just happened. πŸ˜…
@itchio
itch.io
2 years
Voidblazers: A story-driven shoot 'em up for Playdate https://t.co/9QqNp2txZn by @tijnosaurus
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@bluegestalt
Andrea Baroni (no more updates here)
2 years
And it's a great little help, also considering how bad this year as been for the #gamedev and #gameaudio world.
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