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Ian Lloyd Dela Cruz Profile
Ian Lloyd Dela Cruz

@blenderguppy

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Following
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5,947

Digital artist and plug-in developer for the Blender 3d software.

Odiongan, Mimaropa
Joined October 2014
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@blenderguppy
Ian Lloyd Dela Cruz
3 years
Not recommended to make this work for 2000+ faces at once but if Blender doesn't suffer a stroke do it. #b3d
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@blenderguppy
Ian Lloyd Dela Cruz
1 year
Grenade base for detailing later with RFlow. #b3d #creativeflow
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@blenderguppy
Ian Lloyd Dela Cruz
1 year
The Intruder. #b3d
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@blenderguppy
Ian Lloyd Dela Cruz
1 year
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@blenderguppy
Ian Lloyd Dela Cruz
2 years
Life finds a way. #b3d #randomflow
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@blenderguppy
Ian Lloyd Dela Cruz
17 days
Panel cuts using Panel Cutter add-on. #b3d
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@blenderguppy
Ian Lloyd Dela Cruz
2 years
Scifi Satellite speed. Concept art asset. #b3d #randomflow
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@blenderguppy
Ian Lloyd Dela Cruz
2 years
Quick ring city for long distance render. #b3d #randomflow
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@blenderguppy
Ian Lloyd Dela Cruz
6 months
Another city block. #b3d #3d #randomflow
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@blenderguppy
Ian Lloyd Dela Cruz
2 months
Quick crate. Testing out a fix I did for Panel Cloth earlier. #b3d #randomflow
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@blenderguppy
Ian Lloyd Dela Cruz
2 years
Building a basemesh for detail later with Random Flow. #b3d #randomflow
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@blenderguppy
Ian Lloyd Dela Cruz
4 years
Scifi mask worlflow using the Creative Bundle - Part 2. #b3d Music: Dorian - Andrew Langdon
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@blenderguppy
Ian Lloyd Dela Cruz
9 months
Drone. Basemesh using CFlow, details with RFlow. #b3d #3d #randomflow #creativeflow
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@blenderguppy
Ian Lloyd Dela Cruz
6 months
Testing Blender 4.0. #b3d #3d #randomflow
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@blenderguppy
Ian Lloyd Dela Cruz
1 year
The lost section. Happy Valentines everyone! #b3d #randomflow
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@blenderguppy
Ian Lloyd Dela Cruz
2 years
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@blenderguppy
Ian Lloyd Dela Cruz
2 years
Creative Bundle + Random Flow. Modelling a static asset. 15mins total. #b3d #randomflow
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@blenderguppy
Ian Lloyd Dela Cruz
1 year
How's the recent update treating you? Enjoying the fluff? Don't forget to watch the update video to know what's up. I've put a playlist link up in the product pages for the changelog videos if anyone missed it in the email. #b3d #randomflow
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@blenderguppy
Ian Lloyd Dela Cruz
1 year
Gun basemesh modeling. #b3d #creativeflow
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@blenderguppy
Ian Lloyd Dela Cruz
2 years
Random Flow v1.6.0 is out on both stores. Log-in and get your free updates. I'll be focusing on more quality of life updates in the next version and hopefully start work on the CFlow. #b3d #randomflow
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@blenderguppy
Ian Lloyd Dela Cruz
2 years
Added direct boolean action while in drawing or extraction mode. You can freely switch between cut, add, intersect and slice or deactivate boolean anytime. All of which are non-destructive and can be redesigned afterwards. #b3d #3d #creativeflow
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@blenderguppy
Ian Lloyd Dela Cruz
11 months
Revisiting the awesome Panel Cloth. #b3d #randomflow
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@blenderguppy
Ian Lloyd Dela Cruz
3 years
Scifi panel speed. #b3d
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@blenderguppy
Ian Lloyd Dela Cruz
2 years
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@blenderguppy
Ian Lloyd Dela Cruz
2 years
Storage unit speed model. #b3d #creativeflow
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@blenderguppy
Ian Lloyd Dela Cruz
1 year
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@blenderguppy
Ian Lloyd Dela Cruz
10 months
Just a couch outside of Tatooine. I further embellished the scene with stuff from my canister vol01. #b3d #3d #3dmodeling #randomflow
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@blenderguppy
Ian Lloyd Dela Cruz
6 months
Bag. Full video here: #b3d #3d #randomflow
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@blenderguppy
Ian Lloyd Dela Cruz
3 months
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@blenderguppy
Ian Lloyd Dela Cruz
2 years
Manager: Dude, can you organize the cables on the radial hubs in sector 9? IT Guy: (Sees the problem) Nani?! #b3d #randomflow
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@blenderguppy
Ian Lloyd Dela Cruz
2 years
Creative Flow is at 80+%. A few more days and this is done. This is designed to make basemeshing faster in combination with RFlow. #b3d #3d #randomflow
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@blenderguppy
Ian Lloyd Dela Cruz
2 years
Ring structures. I've always wanted to model one and now it's just a matter of how good you are at layering these level of details. #b3d #randomflow
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@blenderguppy
Ian Lloyd Dela Cruz
2 years
Building speed. I'll remake this again as the next video tutorial. #b3d #randomflow
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@blenderguppy
Ian Lloyd Dela Cruz
2 years
Hallway piece. #b3d #randomflow
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@blenderguppy
Ian Lloyd Dela Cruz
2 years
Tweet media one
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@blenderguppy
Ian Lloyd Dela Cruz
6 months
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@blenderguppy
Ian Lloyd Dela Cruz
2 years
Additive and subtractive modeling features. #b3d #creativeflow
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@blenderguppy
Ian Lloyd Dela Cruz
3 years
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@blenderguppy
Ian Lloyd Dela Cruz
2 years
Work in progress. Trying out the new RFlow panel solver to create megastructures around a planet. I hope I can make the proper shaders to render this properly. #b3d #randomflow
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@blenderguppy
Ian Lloyd Dela Cruz
2 years
Another quickie. I've started work on Creative Flow and I think I can finish in a few weeks. I'm excited to combo these tools to create lightweight 3D assets for everyone to enjoy. #b3d #randomflow
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@blenderguppy
Ian Lloyd Dela Cruz
2 years
Quick hatch/panel. #b3d #randomflow
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@blenderguppy
Ian Lloyd Dela Cruz
1 year
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@blenderguppy
Ian Lloyd Dela Cruz
7 months
Quick Creative Flow action. #b3d #3d
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@blenderguppy
Ian Lloyd Dela Cruz
2 years
Using a collection as flanges/couplings for tubes or cables. In the upcoming update, spacing these meshes are made faster and simpler. #b3d #randomflow
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@blenderguppy
Ian Lloyd Dela Cruz
1 year
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@blenderguppy
Ian Lloyd Dela Cruz
2 years
Launch the borgnut. #b3d #randomflow
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@blenderguppy
Ian Lloyd Dela Cruz
6 months
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@blenderguppy
Ian Lloyd Dela Cruz
2 years
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@blenderguppy
Ian Lloyd Dela Cruz
2 years
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@blenderguppy
Ian Lloyd Dela Cruz
2 years
So basically with the save mesh data feature, I can more freely play with the source object's topology knowing that I can easily bring the original back. #b3d #randomflow
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@blenderguppy
Ian Lloyd Dela Cruz
3 years
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@blenderguppy
Ian Lloyd Dela Cruz
2 years
How a simple underlying topology can affect the result of the randomization. This is something you can take advantage of. #b3d #randomflow
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@blenderguppy
Ian Lloyd Dela Cruz
1 year
It's all about breaking up those contour shapes. #b3d #randomflow
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@blenderguppy
Ian Lloyd Dela Cruz
2 years
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@blenderguppy
Ian Lloyd Dela Cruz
7 months
Last minute addition before the update (getting close!) - added the ability to bevel the margin edges for DT Cut in CFlow. #b3d #3d
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@blenderguppy
Ian Lloyd Dela Cruz
5 months
Testing the upcoming features for Random Flow. #b3d #3d #randomflow
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@blenderguppy
Ian Lloyd Dela Cruz
11 months
This will be bolted to the deck. #b3d #randomflow
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@blenderguppy
Ian Lloyd Dela Cruz
2 years
For those still wondering what RVColor is. It's basically a fill colour function for objects, island or selection faces for quick material visualization using vertex colour. You can multiply your dirt effects right after this node. #b3d #randomflow
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@blenderguppy
Ian Lloyd Dela Cruz
7 months
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@blenderguppy
Ian Lloyd Dela Cruz
1 year
Quick dice using the intersect features in the Creative Bundle. #b3d #creativebundle
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@blenderguppy
Ian Lloyd Dela Cruz
3 years
Simple random paneling test on a mask. #b3d
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@blenderguppy
Ian Lloyd Dela Cruz
1 year
Relax and have a borgnut. #b3d #randomflow
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@blenderguppy
Ian Lloyd Dela Cruz
2 years
Quick test. Ported a few more operators. #b3d #3d #creativeflow
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@blenderguppy
Ian Lloyd Dela Cruz
1 year
I'm already seeing areas where I can improve this. Collision was actually the greatest contributor on speed slowdown so maybe this will off by default next time. This and maybe finally physics for the cables as well in the next update. #b3d #randomflow
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@blenderguppy
Ian Lloyd Dela Cruz
2 years
Glad to have a simple system to make these. Anybody know what these structures are specifically called? #b3d #creativeflow
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@blenderguppy
Ian Lloyd Dela Cruz
1 year
The Panel Cloth operator now (upcoming feature). I'm still brainstorming some additional controls but most of them are already in. #b3d #randomflow
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@blenderguppy
Ian Lloyd Dela Cruz
7 months
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@blenderguppy
Ian Lloyd Dela Cruz
2 years
Diagnosis. I think I'd better start making some human models for these scenes. #b3d #randomflow
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@blenderguppy
Ian Lloyd Dela Cruz
8 months
In the next update, Draw Faces using Creative flow will be able to snap to verts and middle of edges and faces. #b3d #3d #creativeflow
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@blenderguppy
Ian Lloyd Dela Cruz
3 years
How those lines are drawn. #b3d
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@blenderguppy
Ian Lloyd Dela Cruz
1 year
Flashdrive. Quick test. #b3d #randomflow
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@blenderguppy
Ian Lloyd Dela Cruz
6 months
I've added the shrinkwrap operator back and made it more intuitive to use. #b3d #3d #creativeflow #randomflow
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@blenderguppy
Ian Lloyd Dela Cruz
2 years
Floating city section with just Random Scatter. #b3d #randomflow
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@blenderguppy
Ian Lloyd Dela Cruz
2 years
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@blenderguppy
Ian Lloyd Dela Cruz
1 year
In light of the new functionalities, here's a borgnut to celebrate. #b3d #randomflow #grungeshader
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@blenderguppy
Ian Lloyd Dela Cruz
1 year
Next project, scatter ready environmental props. For this kind of models, I mostly work with the intersect and edit draw function in CFlow. #b3d #creativeflow
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@blenderguppy
Ian Lloyd Dela Cruz
2 years
Tweet media one
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@blenderguppy
Ian Lloyd Dela Cruz
2 years
WIP. Radar mount part 1. Extract Faces is really useful for getting temporary points for Random Cables. #b3d #randomflow
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@blenderguppy
Ian Lloyd Dela Cruz
1 year
Axe speed. #b3d
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@blenderguppy
Ian Lloyd Dela Cruz
1 year
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@blenderguppy
Ian Lloyd Dela Cruz
6 months
Lantern speed model. Testing out the new solver. #b3d #3d #randomflow
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@blenderguppy
Ian Lloyd Dela Cruz
2 years
Screw test on sphere surface. #b3d #randomflow
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@blenderguppy
Ian Lloyd Dela Cruz
2 years
Throwback. Lightsaber. #b3d #randomflow
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@blenderguppy
Ian Lloyd Dela Cruz
3 years
I'm starting the doc. I got sidetracked with solving the parented object issue. Apparently, extracting from transformed children creates the randomized mesh in the original location before the parent moved. #b3d
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@blenderguppy
Ian Lloyd Dela Cruz
1 year
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@blenderguppy
Ian Lloyd Dela Cruz
2 years
For the next update, another cable connection type besides catenary. This will be useful for instances where the hanging cables effect is not practical. I'll upload this quickly after I've perfected the process. #b3d #randomflow
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@blenderguppy
Ian Lloyd Dela Cruz
2 years
City block with roads. #b3d #randomflow
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@blenderguppy
Ian Lloyd Dela Cruz
1 year
Added mesh type for Panel Screws and Flanges/Couplings. This allows you to select a single mesh to act as screw or flanges/couplings. Collection type can be used before to achieve this result but this is more direct and less confusing. #b3d #randomflow
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@blenderguppy
Ian Lloyd Dela Cruz
1 year
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@blenderguppy
Ian Lloyd Dela Cruz
2 years
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@blenderguppy
Ian Lloyd Dela Cruz
2 years
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@blenderguppy
Ian Lloyd Dela Cruz
2 years
High rise building. #b3d #randomflow
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@blenderguppy
Ian Lloyd Dela Cruz
2 years
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@blenderguppy
Ian Lloyd Dela Cruz
1 year
Made collisions off by default. Added toggle to remove faces selected from the source mesh. I've also started testing self-collision. Fractal noise also has improved result. All of this in the next update. #b3d #randomflow
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@blenderguppy
Ian Lloyd Dela Cruz
1 year
Can't think of anything so here's a scifi mug with a rather suspect concoction inside it. #b3d #randomflow #creativeflow
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@blenderguppy
Ian Lloyd Dela Cruz
8 months
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@blenderguppy
Ian Lloyd Dela Cruz
2 years
Round city template. I'm about 60% in the pdf guide and still editing the scripts for some unnoticed bugs but we're pretty close to an update. #b3d #randomflow
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@blenderguppy
Ian Lloyd Dela Cruz
2 years
Saw this shape from some concept art and decided to copy it. Maybe I should build a repository for these models. #b3d #randomflow
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@blenderguppy
Ian Lloyd Dela Cruz
2 years
Ship building. #b3d #randomflow
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@blenderguppy
Ian Lloyd Dela Cruz
1 month
Panel Cloth on a donut with braces for collision test. #b3d #3D #randomflow
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