Ben Vurlod
@benvurlod
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Lead artist at @dkingdomCH. I draw stuff...sometimes this gives us a game idea. Currently working on prototypes
Vevey, Vaud
Joined August 2011
Hey #PitchYaGame! As a gymnast, I dream of a game where you have full control over your tricks . Here is “Flips and Twists”, the game I'm making. 🕹️ Complete control over the rotation 🤸🏽♂️ more than 50 tricks to try 🌪️ Chain jumps to do even crazier tricks Like+RT = support me 😀
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✨GAME RELEASE ✨ After three years in the making, our cozy, nostalgic puzzle adventure, Projected Dreams, is out now on Steam and 10% OFF!! 🔦 Recreate shadow silhouettes 🧸 Solve puzzles in multiple ways ✨ Listen to relaxing soundtracks #IndieGame #IndieGameDev
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Safiro™ font, “The Swiss style carved like a gemstone” by atipo®. Download Medium weight for free!! https://t.co/Ja5JLpvacc via @atipostudio
atipofoundry.com
an independent digital typeface foundry and graphic design studio
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Very proud of what we've achieved. This is the feeling I wanted to give to gymnastics and acrobatics in a video game. Thks @francey_luc
We're getting closer to the gameplay we've been looking for over the last few months. It's still very rough, but testable. We've just released a version on itch for those who like dexterity, arcade, and difficulty.🔥🤸 https://t.co/XVHyMXiJh2
#indiedev #indiegame
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We're pleased with the progress made on the controls and animations. What's behind it all? Don't hesitate to subscribe to our newsletter to find out more. #indiegame #gymnastics
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We look forward to showing you what's in the pipeline. Lots of ideas, lots of prototypes. We can't wait to push it forward. We wish you all the best for 2025. #indiedev #swissgames
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Proud of this little prototype. I am very excited to explore this concept in depth.
Three months of exploring rotations in space with an acrobatic character. Still more of a toy than a game, but enough to test your dexterity. We'd love to hear your thoughts. Try it on Itch https://t.co/XVHyMXiJh2
#indiedev #indiegames #gymnastics
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Proud of this little prototype. I am very excited to explore this concept in depth.
Three months of exploring rotations in space with an acrobatic character. Still more of a toy than a game, but enough to test your dexterity. We'd love to hear your thoughts. Try it on Itch https://t.co/XVHyMXiJh2
#indiedev #indiegames #gymnastics
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A year full of research and prototypes. We're looking forward to seeing which one we'll push to the next stage in 2024 ;) Until then, we wish you all a happy new year and all the best in your projects. #swissgames #indiegame
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Happy with what we’ve put out this week :) @francey_luc @ElioRamel 😛
Having fun doing the 7DFPS game jam this week.😃 Enjoy The Rocker Climber, the sandbox climbing game with a lot of rock. ⛰️🎵🤘 https://t.co/fJe6p5yaZv
#indiedev #7dfps
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Trying to make a key visual with stuff created for a game prototype. Having fun playing with shapes and lights 🔦 #gameart #b3d #blender3d
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Trying to make a key visual with stuff created for a game prototype. Having fun playing with shapes and lights 🔦 #gameart #b3d #blender3d
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2023. A difficult year with many prototypes and pitches thrown away. Glad to see this one taking better shape. 🙂💪
Prototyping a FPS stylish as an arcade game and creative as an immersive sim. 💥3 Bullets 🎯1 room full of enemies ⚙️Hundreds of solutions Follow us and subscribe to our newsletter: https://t.co/BEcB0xBbsp
#PitchYaGame #IndieGame #GameDev
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Yesterday we shared what we've learned with Swordship at the Game Dev Meetup in Lausanne Switzerland. Thks to the @qwertzcafe for hosting us. It was also an opportunity for us to close the project in a way. Stay tuned, we'll be back soon with our next game ;) #swissgames
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Give the brand-new Switch demo of Swordship a spin! ⚔️🚢 And hey, the full game is still on sale on the eShop for Europe and Japan. Just sayin'.
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One of our players did a Swordship in Pixel art version with Pico8. It makes us so happy, we love it😍 https://t.co/3ZOcAIOttS
#pico8 #swordship #pixelart
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⚡️XEP Interview: Stéphane Restani and Basile Perrenoud of @dkingdomCH Discuss #Swordship and Designing A Procedurally Generated Dodge 'Em UP | Published by @Thunderfulgames | Enjoy! iTunes: https://t.co/EgX4RB9nx3 Spotify: https://t.co/oRdTdiVR2S YT: https://t.co/DnOZaNd2Zh
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