
๐ Bardo
@bardo_lab
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He/Him | PT-BR/EN | 2D and 3D artist at @surpriseugc
Sรฃo Paulo, Brasil
Joined June 2025
Looking back at these illustrations I made for @surpriseugc this kind of work is always my favorite to do โจ
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Doing this kind of work warms my artistโs soul ๐ Follow @SahMattos_dev and @bardo_lab for more of this kind of material and in-game HUDs. #UEFN #Fortnite
Made this HUD with Material Block for @surpriseugcโs project. Learning a lot along the way! Thanks to @bardo_lab for the HUD design and @Arplay18 for the materials #UEFN #GameDev
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I'm so happy to work with @SahMattos_dev and @Arplay18 on this project! They're absolute the best!
Made this HUD with Material Block for @surpriseugcโs project. Learning a lot along the way! Thanks to @bardo_lab for the HUD design and @Arplay18 for the materials #UEFN #GameDev
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๐ What if https://t.co/ILQvfz85xN
Cycle 2 of the 2025 Epic MegaGrants is now open๐ Got a concept for a bold and creative UEFN project? Make it a reality with support from a MegaGrant! Apply today:
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I have something in mind ๐ https://t.co/wIUc6l8ESh
Cycle 2 of the 2025 Epic MegaGrants is now open๐ Got a concept for a bold and creative UEFN project? Make it a reality with support from a MegaGrant! Apply today:
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Both the looping animation and the characterโs intro animation were made in the material.
I love creating HUD animations using materials *-* โค This project by @surpriseugc is looking so cute, I canโt wait to see what you all think of it ๐ Thanks to @bardo_lab for the wonderful HUD design ๐
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It's always so awesome to see the interfaces I create gaining life with the animations of the best @Arplay18 ! Soon I'll be posting a bit more UIs I created for this project
I love creating HUD animations using materials *-* โค This project by @surpriseugc is looking so cute, I canโt wait to see what you all think of it ๐ Thanks to @bardo_lab for the wonderful HUD design ๐
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๐ฎ Just finished an animated UI using Widget Blueprint in UEFN for a Squid Game-inspired map made for @surpriseugc! Check out the result ๐๐ฅ #UEFN #FortniteCreative
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One month since TO BE A HERO ROGUELIKE launched! Playerbase keeps growing, avg. playtime is 40-50min, and updates are clearly working. Weโre testing themes, thumbs & trends daily - no need to start from scratch every time. Teamwork & effort are paying off. I'm proud! #UEFN
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Trailerโs outโjump into the chaos! TO BE A HERO [ROGUELIKE] turns 1 month old today, and weโre still grinding to reach the front page. Weekly updates keep it fresh! Play now and let us know what you think! code: 3826-1806-2516 https://t.co/tGR65DpUrn
#UEFN #fortnitecreative
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I created these Niagara effects to show when power-ups are active in the game! Damage boost, health regen, and shield regen โ all visualized in-game. Made for TO BE A HERO ROGUELIKE, a project by @surpriseugc
#UEFN #FortniteCreative #VFX #Niagara
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Not usually the type to post like this, but here it goes. It gets frustrating sometimes. You put your heart into a project, launch something you're proud ofโand it barely gets picked up by the algorithm.
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Just remembered this tip from Theus and it helped me on a project I'm working on. Seriously, follow @Theus โ their tips are top-notch!
UEFN Thumbnail Tip #9 In Blender, you can use the Child Of constraint to connect one object to another Itโs useful for a bunch of situations, but the one I use the most is the one from the video, where I link the rifle to Fishstickโs hand to make it way easier to change his
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Always good to mention that Iโm looking for a fixed position on a team :P I specialize in thumbnails, level design, environments, 3D modelling, texturing, UI/UX and others types of artistic medias I have years of experience in graphic design, and Iโve also worked as a concept
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Time to talk about Oh Deer!โs A.I. ๐ฆ Each deer is a custom NPC with a fully configurable Black Board and randomized behavior. At match start, every A.I. gets unique action probabilities They can run, walk, chill โ or flee, based on distance + RNG. #UEFN #FortniteCreative
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After almost 2 months away, Iโm back working on Oh Deer! ๐ฆ Rewrote the entire state machine โ movement is now absurdly smoother. Scenegraph??? ๐ New updates coming soon. #UEFN #FortniteCreative
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Hi! I'm a UEFN dev, and on the Grow a Garden project by @surpriseugc, I built a modular event system that gave our amazing HUD/effects team the freedom to create unique visuals. Now live! 5140-4100-6944 ๐ฑ #UEFN #GameDev #WomenInUEFN
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Jim Morren shows how to quickly set up wiggle bones with Geometry Nodes. More tips on: https://t.co/Acyzt6QNZe
#b3d #blender3d #3dart #rigging #geonodes #skining #3d #3danimations
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