Artem //Lab3
@artem_lab3
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3d character artist, game developer, founder of @Lab3Studio
Ukraine
Joined October 2025
Mixing new items from upcoming pack with the old in our customization ecosystem This is going to be a solid edition to the lineup
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Fourth video about #UE5.7 GASP: How Motion Matching is used in the experimental GASP ABP. Also custom Mover movement mode and dynamic play rate. Video in reply
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This took about a week of my time just infinitely tweaking and expanding all of the base mats, adding new variables and layers. New skin material just feels right, especially compared to the old version
Unreal Engine 5.7 (left) vs 5.6 (right). Reworked scene lighting, new substrate materials (expanded with a lot more features). Same graphics settings, same textures, same models. Coming soon to @fab
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And on top of that - better blending for the color overlays and some other new features to really dial down the look
Working on the huge update for my character customizer (Mutable-based) for 5.7 release of Unreal Engine Substrate is now enabled by default, so this was an excuse to overhaul everything that has to do with materials Here's an example, really cool fake anisotropic reflection:
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Working on the huge update for my character customizer (Mutable-based) for 5.7 release of Unreal Engine Substrate is now enabled by default, so this was an excuse to overhaul everything that has to do with materials Here's an example, really cool fake anisotropic reflection:
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And that is today's character! Most of the stuff here is from our Bundle 01, but really it is just a little bit of everything
Daily character combo using our character customization ecosystem on @fab Follow for more! #UnrealEngine5 #createdWithFab #indiedev
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Daily character combo using our character customization ecosystem on @fab Follow for more! #UnrealEngine5 #createdWithFab #indiedev
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And that's our products which participate in Black Friday!
The biggest Fab sale of the year has just kicked off! ✨ We’ve got up to 70% off nearly 100,000 assets, templates, gameplay systems, materials, and more. The next big addition to your project awaits...jump into the sale today: https://t.co/ZZp08RA0V7 🏷️
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Oh hey, written reviews are back on @fab ! Old reviews have also been migrated. I've said this before, the best way to support the creators you love is to leave a rating/review on their products. Don't do it for me, do it to support developers! #UnrealEngine #gamedev
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Adventure duo in Game Animation Sample. Should we make more characters like that, or keep going with the corporate direction? Or maybe something to do with heists? By the way, these are shipped separately, as well as in bundle. Bundle gives a very sweet deal :) Link in profile
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Our next pack is here - and it connects seamlessly with every Lab³ character on @fab. See how our customization library evolves and interacts in real time. What character should we build next? Link below #createdwithFab #UnrealEngine #gamedev #3Dart #stylized
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Customization in action with a small additional pack (Business Woman 02). It's only about 10 items in the pool, counting default stuff too. This is the item range for upcoming Business Essentials bundle, which will feature similar, or even bigger range for male version
Winner hair is picked, textures are being made. This character will get some unconventional colors too #UnrealEngine #fab #IndieDevs
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We keep going. More refinement here, design is almost done
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Rage bait take. This picture here speaks 1000 words. The images you feed neural network, becomes a part of the product. Later to be resold in the shape of tokens or subscription. You, as an artist, don't get any royalties if image was stolen. And that is the problem.
People keep saying “AI art is theft” because models were trained on images from the internet. Let’s talk about that calmly, without noise or hate. 🎨 First, AI models don’t copy artworks. They don’t store or retrieve existing images. They learn patterns, the way colors blend,
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Some fun with Physics Control in Unreal Engine. It's not a straightforward plugin to use, but tell me how else would you make your character run into the wall like that?
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That's the variety you get from two characters, imagine what's possible with ten. Available on @fab
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Even if the slop is good, how fast are you gonna get tired from it and go back to completely human-made thing.
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