alex Profile
alex

@arauser

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Joined July 2007
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@arauser
alex
13 hours
I am not šŸ’Æ sure yet if these massive rotating blades are going to find their way into the final game, but I definitely like the new spoiler on the noob vehicle :) #ROBLOX #RobloxDev
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@arauser
alex
18 hours
Building a Roblox game using ECS (jecs) felt a bit risky because it meant to deal with a new technology (Roblox etc) and a new paradigm (ECS) at the same time. And since ECS is not native to Roblox I wasn't sure if that would complicate things. But as the system grows it really
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@arauser
alex
18 hours
I think switching back to VS Code was the right decision and it feels they've been really cooking recently. Auto suggest has become much faster, but still way more reliable than what I experience in Cursor. Also the agent skills are great for adding documentation and deep
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Learn how to use Agent Skills in VS Code to teach GitHub Copilot specialized capabilities that work across VS Code, GitHub Copilot CLI, and GitHub Copilot coding agent.
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@arauser
alex
1 day
Experimenting with some cut scenes. Still needs polishing, but closed the loop. Next step will be to add more road props… #roblox #robloxdev
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@arauser
alex
2 days
Aaand… we are moon walking šŸ’ƒšŸ•ŗšŸ¾Michael would have like that one… #ROBLOX #RobloxDev
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@arauser
alex
2 days
When stuck… #Roblox #Robloxdev
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@arauser
alex
2 days
Remote events feel harmless until they start forming chains. Old flow: Player leaves safe zone. Server fires warning. Client shows UI. Server fires death. That’s three moving parts. New flow: Server adds one component with a timestamp. Client reads it and counts down. Two
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@arauser
alex
2 days
I am now back writing most code via the agent, and the results seem much better than before. - Opus 4.5 and Codex seem to be a big leap forward - Switching to VS code was a great decision, their context building via instructions and skills seem to be contributing positively to
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@arauser
alex
3 days
Most bugs in networked games aren’t logic bugs. They’re duplicate state bugs. Racing games need countdown lights. First instinct is to replicate a LightState component. But we already replicate the countdown timer. So the client derives it: litCount = 5 - math.ceil(timer) No
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@arauser
alex
4 days
When using AI agents in combination with ECS for game development it's pretty clear that the AI has tendencies to propose event driven architecture. For example we had a bug where if a player respawns just before we move into the starting grid phase, their car would not be
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@arauser
alex
4 days
Roblox remote events feel simple until you have 10 of them. Example: Server fires PlayerScoreUpdated. Client updates local state. UI reads local state. Now you have three places where score exists. One of them is wrong. You just don't know which one yet. We deleted all remotes
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@arauser
alex
6 days
Great progress this week. Off road detection and finalized the spawning system. Game phases are almost complete including starting sequence. Biggest win tho is more technical by adding ECS to the client and selective replication of the server state. This means the server can stay
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@arauser
alex
14 days
This weeks mission was accomplished. Checkpoints and routing in their basic form are done! Everything is authored by the server and replicated on a per client basis using ECS. The challenge was that every player needs their own navigation system as they can be on different
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@arauser
alex
17 days
Deciding on using ECS to design the system starts slowly paying off. Player spawn locations are continuously updated based on the game phase, which automatically handles any changes in the player roster. No event handling mess and instead validating and reacting to state changes.
@fullturbo_io
Full Turbo
17 days
Starting grid is done. āœ… Checkpoints next. šŸŽÆ #ROBLOX #RobloxDev
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@arauser
alex
23 days
When your spawn system goes rogue, but the views are great… #RobloxDev #ROBLOX
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@arauser
alex
25 days
Pretty amazing how this transformed from nothing into something that feels actually fun to zoom around in by just adding some random buildings. Still loads to do, but it's getting somewhere. #ROBLOX #RobloxDev #robloxart
@fullturbo_io
Full Turbo
25 days
It’s slowly coming to life. :) #RobloxDev #roblox #robloxart
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@arauser
alex
2 months
VS Code agent is reading my .env file even tho it's in git ignore and get's utterly creative with auto complete suggestions... I might keep that one tho :D
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@arauser
alex
4 months
what's stopping you from coding like this?
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@arauser
alex
4 months
Soon, when "Social Media Experts" turn "AI Supervisor" we will know it's real...
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