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@apoc_dev

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873

Building a mech sim game: Bounty Discord: https://t.co/EmEWagfPj5

Joined April 2023
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@apoc_dev
Apoc
6 months
Getting jumped by the little guys is scary 😳
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@apoc_dev
Apoc
5 days
Squads now spread out their fire between multiple targets instead of all trying to target the same thing.
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@apoc_dev
Apoc
9 days
Fixing up the cockpit camera and vehicle camera perspective so weapons can be visible again. Going to be swapping out the weapons with new models with animations soon.
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@apoc_dev
Apoc
12 days
I got you bro
@PPpoopoolius
CEO of Synthoid monkey plinko
12 days
@apoc_dev aaaww I was expecting it to go BRRRRRRTTT.
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@apoc_dev
Apoc
12 days
Let it rip
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@apoc_dev
Apoc
12 days
Fixed a bug in the turret aiming code for slow moving projectiles at long range. We can lob stuff now 🙏
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@apoc_dev
Apoc
13 days
Forgot to add a video on my last post. Here is a tree patch tool, takes steepness and terrain material into account. Also switched from using height map terrain instead of a big mesh so I can get more interesting maps and paint instead of using vertex colors.
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@apoc_dev
Apoc
13 days
Porting over tools from blender to work in game and editor so I can start doing map generation in the future 🙏.
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@apoc_dev
Apoc
20 days
New hater
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@apoc_dev
Apoc
20 days
Added weapon group selector painting, a little QoL UX thing I've wanted for ages but never got around to doing til now.
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@apoc_dev
Apoc
22 days
Jump Jet.Avoid difficult obstacles by going over them.
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@apoc_dev
Apoc
22 days
Added generic component tooltips and listing their mods. I still need to add a visual cue for when a mod is negative/positive, this will also be useful for comparison tooltips.
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@apoc_dev
Apoc
22 days
SRM Ammo
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@apoc_dev
Apoc
23 days
Managed to get C# documentation comments to display in the editor so I don't have to duplicate it 🙏
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@apoc_dev
Apoc
23 days
Added the ability to snapshot mech builds/loadouts so now the Mech Storage displays actual images of your mechs. Should also reflect damage when I add the visuals for that.
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@apoc_dev
Apoc
23 days
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@apoc_dev
Apoc
24 days
Goodnight, I'm out
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@apoc_dev
Apoc
26 days
AC2. Fixed up my virtual camera code so now I can correctly auto frame and snap an item without manually setting the camera offset in each item config. Huge time saver.
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@apoc_dev
Apoc
26 days
Small laser. Its fun making the visuals for components internals.
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@apoc_dev
Apoc
27 days
Added a preview image and stats to component tooltips.
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@apoc_dev
Apoc
1 month
Lil showcase of some new cockpit components. Local or global brightness/color for dashboard markers and text. Text can also scale larger if you're on a low resolution display or in the settings for users with accessibility needs.
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