
Antonio Bucchiarone
@antbucc
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His research activities are focused principally on Software Engineering methods and tools for Adaptive Socio-Technical Systems. #Gamification #DSL #MDE #AI
Associate Professor @UNIVAQ
Joined November 2011
We're excited to announce that GAS 2026, co-located with ICSE 2026 in Rio de Janeiro, is now welcoming submissions! https://t.co/IV7EGb72I8
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PhD Opportunity – Apply by Aug 22, 2025 Sustainable mobility for L’Aquila & Abruzzo 🌍🚗 Microservices + Gamification = Better transport for citizens & businesses. Guided by @marcoautili and @antbucc
@univaq
https://t.co/hcP0hC8dqo
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📢 Deadline extended! Submit your papers to #GALAconf2025 by July 25 🕹️ Share your work on #SeriousGames, #Gamification & #GameBasedLearning! 🔗 https://t.co/ufzubn5Mrk
#GALA2025 #GamesForGood #EdTech #LearningWithGames #StudentGames #CAPTRS #CallForGames
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📅 Submission Deadline: 3 August 2025 🎓 Student Bonus: The top 3 student teams will receive: 🎫 1 free conference ticket each 💶 A €300 travel grant from our sponsor @CAPTRSgames Categories: Academy, Business, Student More information : https://t.co/KpYG2iexMD
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🎉 Exciting announcement! Grand Valley State University (@GVSU) will host the 28th ACM/IEEE International Conference on Model-Driven Engineering Languages & Systems (MODELS 2025) in Grand Rapids, MI, Oct 5–10, 2025! Hybrid: in-person & online 🌍💻 #MODELS2025 #GVSU
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The ENCORE partners wrapped up in Pisa 🇮🇹 with their final meeting & conference! On May 8th, they explored how AI & OER can transform education, sharing best practices on lesson design, skill-building, & micro-credentials. Thanks to everyone who made it possible! 🙌 #OER_ENCORE
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Dopo uno splendido weekend a Torino per il #GlobalAzure, si inizia già a programmare il prossimo evento di community 🎉 AgentCon Milano sarà il 17 Giugno e la CFP è ufficialmente aperta!!!
sessionize.com
Join us for the AI Agents World Tour, a global series of one-day conferences designed exclusively for developers building the future with autonomous A...
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🚀 ENCORE project news: 200+ students, 1 gamified challenge! High schoolers explored computational thinking with the ENCORE Enabler—adaptive, gamified, and collaborative 💡 Quizzes, coding, teamwork & real-time feedback ✅ Top achievers earned certificates 🏆 #OER_ENCORE
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The program for the 9th International Workshop on #Games and #Software #Engineering (GAS 2025) is online! Join us on April 29, 2025, in Ottawa, Ontario, Canada, as part of #ICSE2025 🎮 https://t.co/H7q1sAFkKy
@ICSEconf @univaq
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A new year, a new milestone! All you have to do is keep submitting the best of your technical games research to your favourite journal; @IEEETxnOnGames!
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Feeling grateful to see #PolyGloT in action! 🎉 After years of hard work, it’s amazing to witness its use in my @univaq course. Students are now exploring a #gamified #learning #path designed for mastering the basics of Python. #EdTech #OER_ENCORE @FBK_research #swen @DISIM3
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🌍How to design learning paths on digital & sustainability?🗓️ Tuesday, 3 Dec | ⏰ 15:00-16:30 CET📍| Online Explore the ENCORE platform, free tools for creating pathways in green, digital & entrepreneurial skills. 🔗 Info & registration: https://t.co/tzOlEsKBs1
#OER_ENCORE
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📢 Deadline Extended to November 18, 2024! ✍️ Finalize your papers and join us at the #ICSE2025 GAS Workshop to contribute to a strong, impactful program. 🌐 Don’t miss the opportunity to be part of advancing research on #Games and #SE! Submit here:
sites.google.com
The growing adoption of gameful experiences make their development increasingly complex due to, for example, the number and variety of users, goals, potential mission criticality, and their inherent...
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Hey 👋🏽 you have 10 days to submit your abstract. ☀️✨🙏🏽Don’t miss this opportunity. You can send really critical and creative proposals 🙌🏽✨
Engineering Educational Games for a Sustainable Society. Several chapters have already been proposed and we're still looking for more contributions! Deadline for chapter proposals: November 15, 2024. https://t.co/ZkPkiveQfZ
#GameBasedLearning #Sustainability #EdTech
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Top 2 reasons to submit to GAS 2025: (1) Publish in IEEE proceedings and engage with experts in #games and #SoftwareEngineering, (2) Dive into #AI, #gamification, and #metaverse advancements for practical and societal change
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Il 25 ottobre parteciperò all'evento "L'Intelligenza artificiale nella didattica universitaria" dove condividerò la mia esperienza sull'uso dell'#IA per #progettare la #didattica, in particolare presentero' la piattaforma ENCORE ( https://t.co/xa060fs3li).
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We are looking forward to receiving the best of your work at the intersection of LLMs and games! Special Issue on Large Language Models and Games @IEEETxnOnGames Deadline: December 1, 2024!
We are excited to announce the open Call for Papers for the "Special Issue on Large Language Models and Games." We invite submissions from a wide audience on topics that explore the intersection of LLMs and games, including but not limited to:
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📢AND the program is out! https://t.co/upIfRFwqr3 SAVE YOUR PLACE, and join us in Berlin from November 20 to 22! #games #conference #academic #research
conf.seriousgamessociety.org
19-21 November 2025 - Utrecht University
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Engineering Educational Games for a Sustainable Society. Several chapters have already been proposed and we're still looking for more contributions! Deadline for chapter proposals: November 15, 2024. https://t.co/ZkPkiveQfZ
#GameBasedLearning #Sustainability #EdTech
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